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\begin{center}
\begin{minipage}[t]{0.46\textwidth}
\subsection{Health}
Your starting Health equals \textbf{(Strength + Agility) $\div$ 2}, rounded up. Health represents fatigue, bruises, and minor cuts.
Your starting Health equals \textbf{(Strength + Agility) / 2}, rounded up. Health represents fatigue, bruises, and minor cuts.
\subsection{Armor}
Armor reduces incoming damage by its \textbf{armor level}. You can only wear one suit of armor at a time.