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Star-Wars-ffg/talent trees/soldier.tex
2023-05-29 00:42:27 +02:00

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\setcareer{Soldier}{Athletics, Brawl, Knowledge (Warfare), Medicine, Melee, Ranged (Light), Ranged (Heavy), Survival}
\begin{talenttree}{Commando}{Brawl, Melee, Resilience, Survival}{Age of Rebellion p. 91}{}{}
\talent{physical training}
\talent{grit}
\talent{toughened}
\talent{point blank}
\talent{toughened}
\talent{durable}
\talent{physical training}
\talent{strong arm}
\talent{blooded}
\talent{armor master}
\talent{natural outdoorsman}
\talent{feral strength}
\talent{toughened}
\talent{heroic fortitude}
\talent{durable}
\talent{knockdown}
\talent{armor master - improved}
\talent{dedication}
\talent{unstoppable}
\talent{feral strength}
\talentlines{|.||/.|||/||.|/||||}{---/-../--./...}
\end{talenttree}
\begin{talenttree}{Heavy}{Gunnery, Perception, Ranged (Heavy), Resilience}{Forged in Battle p. 29}{}{}
\talent{burly}
\talent{barrage}
\talent{grit}
\talent{toughened}
\talent{barrage}
\talent{brace}
\talent{spare clip}
\talent{durable}
\talent{side step}
\talent{burly}
\talent{heroic fortitude}
\talent{toughened}
\talent{brace}
\talent{barrage}
\talent{rain of death}
\talent{heroic resilience}
\talent{burly}
\talent{dedication}
\talent{armor master}
\talent{heavy hitter}
\talentlines{||.|/.|.|/||.|/|.|.}{--./..-/-../---}
\end{talenttree}
\begin{talenttree}{Medic}{Knowledge (Xenology), Medicine, Resilience, Vigilance}{Age of Rebellion p. 92}{}{}
\talent{forager}
\talent{stimpack specialization}
\talent{grit}
\talent{surgeon}
\talent{toughened}
\talent{surgeon}
\talent{stimpack specialization}
\talent{bacta specialist}
\talent{well rounded}
\talent{grit}
\talent{stim application}
\talent{master doctor}
\talent{dodge}
\talent{natural doctor}
\talent{stim application - improved}
\talent{stimpack specialization}
\talent{anatomy lessons}
\talent{dedication}
\talent{it's not that bad}
\talent{stim application - supreme}
\talentlines{|..|/|||./|||./||||}{.--/.--/..-/.-.}
\end{talenttree}
\begin{talenttree}{Sharpshooter}{Cool, Perception, Ranged (Light), Ranged (Heavy)}{Age of Rebellion p. 93}{}{}
\talent{expert tracker}
\talent{sniper shot}
\talent{brace}
\talent{grit}
\talent{grit}
\talent{true aim}
\talent{deadly accuracy}
\talent{lethal blows}
\talent{brace}
\talent{lethal blows}
\talent{sniper shot}
\talent{true aim}
\talent{expert tracker}
\talent{deadly accuracy}
\talent{toughened}
\talent{crippling blow}
\talent{quick fix}
\talent{natural marksman}
\talent{dedication}
\talent{targeted blow}
\talentlines{||.|/||||/||.|/||||}{.../.--/.-./-..}
\end{talenttree}
\begin{talenttree}{Trailblazer}{Knowledge (Outer Rim), Perception, Stealth, Survival}{Forged in Battle p. 31}{}{}
\talent{stalker}
\talent{toughened}
\talent{outdoorsman}
\talent{expert tracker}
\talent{disorient}
\talent{prime positions}
\talent{cunning snare}
\talent{outdoorsman}
\talent{grit}
\talent{dodge}
\talent{blind spot}
\talent{toughened}
\talent{dodge}
\talent{prey on the weak}
\talent{expert tracker}
\talent{one with nature}
\talent{dedication}
\talent{ambush}
\talent{disorient}
\talent{prey on the weak}
\talentlines{||.|/||||/||||/|.|.}{-.-/--./-.-/---}
\end{talenttree}
\begin{talenttree}{Vanguard}{Athletics, Cool, Vigilance, Resilience}{Forged in Battle p. 33}{}{}
\talent{body guard}
\talent{conditioned}
\talent{toughened}
\talent{rapid reaction}
\talent{toughened}
\talent{moving target}
\talent{point blank}
\talent{suppressing fire}
\talent{conditioned}
\talent{body guard}
\talent{toughened}
\talent{rapid reaction}
\talent{body guard - improved}
\talent{toughened}
\talent{suppressing fire}
\talent{moving target}
\talent{dedication}
\talent{body guard - supreme}
\talent{dynamic fire}
\talent{seize the initiative}
\talentlines{||.|/||.|/|..|/|.||}{-.-/.--/---/-..}
\end{talenttree}