This commit is contained in:
Nikolaj
2025-01-17 14:36:41 +01:00
parent 95631b7b57
commit 8de55017f9
3 changed files with 230 additions and 87 deletions

136
data.json
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@@ -1,31 +1,123 @@
{ {
"words": [ "words": [
["Ansem",0], ["Adrian",0],
["Mickey",0], ["Andromedes",0],
["Mouse",0], ["Argyn",0],
["Terra",0], ["Aslak",0],
["Terranort",0], ["Butterswick",0],
["Xehanort",0], ["Celiestra",0],
["Xemnas",0], ["Darkwood",0],
["Edgar",0],
["Eggert",0],
["Enkelton",0],
["Galinndan",0],
["Goldenleaf",0],
["Gyro",0],
["Half-ear",0],
["Marigold",0],
["McGalloway",0],
["Moklus",0],
["Nix",0],
["Paterius",0],
["Sagemonger",0],
["Sam",0],
["Silvan",0],
["Silvertongue",0],
["Tymna",0],
["Valindis",0],
["Virtus",0],
["Volynthia",0],
["apprentice",1], ["bandit", 1],
["darkness",1], ["changeling", 1],
["door",1], ["child", 1],
["heart",1], ["diplomat", 1],
["nobody",1], ["dragon", 1],
["seeker",1], ["dwarf", 1],
["shirt",1], ["elf", 1],
["giant", 1],
["human", 1],
["inn", 1],
["orc", 1],
["pegasus", 1],
["power", 1],
["rose", 1],
["satyr", 1],
["sewers", 1],
["soup", 1],
["tower", 1],
["trainee", 1],
["war", 1],
["killed",3], ["black",2],
["possessed",3], ["blue",2],
["ripped",3], ["green",2],
["purple",2],
["red",2],
["less",4], ["ambush",3],
["off",4], ["deserted",3],
["wise",4] ["eating",3],
["escape",3],
["gathering",3],
["kidnapped",3],
["save",3],
["terrorizing",3],
["adopted",4],
["half",4],
["high",4],
["flying",4],
["Dragonsong",5],
["Giant's Heart",5],
["Hammerhome",5],
["The Empire",5],
["The Feywilds",5],
["The Westerlands",5],
["Volantis",5],
["Lady", 6],
["Lord", 6],
["artificer",7],
["barbarian",7],
["bard",7],
["cleric",7],
["druid",7],
["fighter",7],
["monk",7],
["paladin",7],
["ranger",7],
["rogue",7],
["sorcerer",7],
["warlock",7],
["wizard",7]
], ],
"pages": [ "pages": [
"[Xehanort/0] [possessed/3] [Terra/0], which created [Terra/0]-[Xehanort/0], also known as [Terranort/0]. He became an [apprentice/1] to [Ansem/0] the [wise/4], and eventually split into the [nobody/1] [Xemnas/0] and the [heart/1][less/4] [Ansem/0], [seeker/1] of [darkness/1].", [
"[Mickey/0] [Mouse/0] was [shirt/1][less/4] at the end of Kingdom Hearts because his [shirt/1] had been [ripped/3] [off/4] by [heart/1][less/4] behind the [door/1] to [darkness/1]." "The Party (Before Session)",
"- [Adrian/0] [Goldenleaf/0], a [high/4] [elf/1] [rogue/7] from [Volantis/5] and owner of the [Goldenleaf/0] [inn/1].",
"- [Andromedes/0] [Moklus/0], a [dwarf/1] [artificer/7] from [Hammerhome/5] and [diplomat/1] in [Dragonsong/5].",
"- [Aslak/0] ???, an [orc/1] [barbarian/7]/[monk/7] from The [The%Westerlands/5] and [adopted/4] [child/1] of [Nix/0] [McGalloway/0].",
"- [Marigold/0] [Sagemonger/0], a [high/4] [elf/1] [wizard/7] from The [The%Empire/5] and owner of [Sagemonger/0]'s.",
"- [Nix/0] [McGalloway/0], a [changeling/1] [monk/7] from The [The%Westerlands/5] and owner of the [flying/4] [pegasus/1].",
"- [Sam/0], a [satyr/1] [cleric/7] from The [The%Feywilds/5].",
"- [Silvan/0] ???, a [human/1] [fighter/7] from The [The%Empire/5] and formely a [trainee/1] of [Paterius/0] [Enkelton/0]."
],
[
"Present Threats",
"- [Lord/6] [Edgar/0] [Darkwood/0] is [gathering/3] [power/1] in his [tower/1], far away from civilization.",
"- [Volynthia/0], a [green/2] [dragon/1], is trying to [escape/3] from The [The%Feywilds/5], helped by a group of [orc/1]s.",
"- A [war/1] is raging between [Lady/6] [Argyn/0] and the [giant/1]s, for control of [Giant's%Heart/5]."
],
[
"Before the Session",
"The [purple/2] [rose/1], also known as the [soup/1] [bandit/1]s, have been [terrorizing/3] the citizens of [Dragonsong/5] by [eating/3] all of their [soup/1]. They also [kidnapped/3] [Galinndan/0], friend of [Adrian/0] [Goldenleaf/0] and chef of the [Goldenleaf/0] [inn/1]. They are lead by [Valindis/0] [Half-ear/0] and are headquartered in the [Dragonsong/5] [sewers/1]."
],
[
"Into the Dark",
"The party head into the [Dragonsong/5] [sewers/1] to [ambush/3] the [purple/2] [rose/1] and [save/3] [Galinndan/0]. They meet and join up with ???, a [human/1] [rogue/7], who has [deserted/3] the [purple/2] [rose/1]."
]
] ]
} }

31
data_test.json Normal file
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@@ -0,0 +1,31 @@
{
"words": [
["Ansem",0],
["Mickey",0],
["Mouse",0],
["Terra",0],
["Terranort",0],
["Xehanort",0],
["Xemnas",0],
["apprentice",1],
["darkness",1],
["door",1],
["heart",1],
["nobody",1],
["seeker",1],
["shirt",1],
["killed",3],
["possessed",3],
["ripped",3],
["less",4],
["off",4],
["wise",4]
],
"pages": [
"[Xehanort/0] [possessed/3] [Terra/0], which created [Terra/0]-[Xehanort/0], also known as [Terranort/0]. He became an [apprentice/1] to [Ansem/0] the [wise/4], and eventually split into the [nobody/1] [Xemnas/0] and the [heart/1][less/4] [Ansem/0], [seeker/1] of [darkness/1].",
"[Mickey/0] [Mouse/0] was [shirt/1][less/4] at the end of Kingdom Hearts because his [shirt/1] had been [ripped/3] [off/4] by [heart/1][less/4] behind the [door/1] to [darkness/1]."
]
}

150
main.py
View File

@@ -17,47 +17,48 @@ WORD_BORDER_COLOR = "#fffcf2"
WORD_SHADOW_COLOR = "#000000" WORD_SHADOW_COLOR = "#000000"
# Drawing constants # Drawing constants
SCREEN_WIDTH = 2560 SCREEN_WIDTH = 5120
SCREEN_HEIGHT = 1440 SCREEN_HEIGHT = 2880
PAGE_MARGIN = 20
PAGE_BORDER_RADIUS = 40 PAGE_MARGIN = 30
PAGE_BORDER_RADIUS = 80
PAGE_BORDER_WIDTH = 20 PAGE_BORDER_WIDTH = 20
WORD_WIDTH = 432
WORD_HEIGHT = 90
WORD_MARGIN = 20
WORD_BORDER_RADIUS = 60
WORD_BORDER_WIDTH = 8
WORD_FONT_SIZE = 44
WORD_SHADOW_SIZE = 8
WORD_WIDTH = 228 GRID_WIDTH = 6
WORD_HEIGHT = 55 GRID_HEIGHT = 25
WORD_MARGIN = 16
WORD_BORDER_RADIUS = 30
WORD_BORDER_WIDTH = 6
WORD_FONT_SIZE = 30
WORD_SHADOW_SIZE = 5
GRID_WIDTH = 5
GRID_HEIGHT = 18
WORD_PAGE_WIDTH = PAGE_BORDER_WIDTH*2+(WORD_WIDTH+WORD_MARGIN)*GRID_WIDTH+WORD_MARGIN WORD_PAGE_WIDTH = PAGE_BORDER_WIDTH*2+(WORD_WIDTH+WORD_MARGIN)*GRID_WIDTH+WORD_MARGIN
WORD_PAGE_HEIGHT = SCREEN_HEIGHT-PAGE_MARGIN*2 WORD_PAGE_HEIGHT = SCREEN_HEIGHT-PAGE_MARGIN*2
TAB_WIDTH = 80 TAB_WIDTH = 120
TAB_HEIGHT = 80 TAB_HEIGHT = 160
TAB_MARGIN = 30
TAB_POS = Vector2(WORD_PAGE_WIDTH+PAGE_MARGIN*2,PAGE_MARGIN) TAB_POS = Vector2(WORD_PAGE_WIDTH+PAGE_MARGIN*2,PAGE_MARGIN)
TEXT_PAGE_POS = Vector2(WORD_PAGE_WIDTH+PAGE_MARGIN*2,TAB_HEIGHT+PAGE_MARGIN*2) TEXT_PAGE_POS = Vector2(WORD_PAGE_WIDTH+PAGE_MARGIN*2,TAB_HEIGHT+PAGE_MARGIN*2)
TEXT_PAGE_WIDTH = SCREEN_WIDTH-(WORD_PAGE_WIDTH+PAGE_MARGIN*3) TEXT_PAGE_WIDTH = SCREEN_WIDTH-(WORD_PAGE_WIDTH+PAGE_MARGIN*3)
TEXT_PAGE_HEIGHT = SCREEN_HEIGHT-(TAB_HEIGHT+PAGE_MARGIN*3) TEXT_PAGE_HEIGHT = SCREEN_HEIGHT-(TAB_HEIGHT+PAGE_MARGIN*3)
TEXT_MARGIN = 20 TEXT_MARGIN = 40
TEXT_TOP_MARGIN = 35 TEXT_TOP_MARGIN = 68
TEXT_WIDTH = TEXT_PAGE_WIDTH - TEXT_MARGIN*2 TEXT_WIDTH = TEXT_PAGE_WIDTH - PAGE_BORDER_WIDTH*2 - TEXT_MARGIN*2
TEXT_HEIGHT = TEXT_PAGE_HEIGHT - TEXT_MARGIN*2 TEXT_HEIGHT = TEXT_PAGE_HEIGHT - PAGE_BORDER_WIDTH*2 - TEXT_MARGIN*2
WORD_SLOT_SPACING = " "*12 WORD_SLOT_SPACING = " "*16
WORD_SLOT_NUDGING = 22 WORD_SLOT_NUDGING = 25
WORD_SLOT_NUDGE_DOWN = -5
INDICATOR_SIZE = 40 INDICATOR_SIZE = 80
INDICATOR_BORDER = 10 INDICATOR_BORDER = 20
INDICATOR_MARGIN = 30 INDICATOR_MARGIN = 60
INDICATOR_POS = Vector2(TEXT_PAGE_WIDTH-(INDICATOR_SIZE+INDICATOR_MARGIN),TEXT_PAGE_HEIGHT-(INDICATOR_SIZE+INDICATOR_MARGIN)) INDICATOR_POS = Vector2(TEXT_PAGE_WIDTH-(INDICATOR_SIZE+INDICATOR_MARGIN),TEXT_PAGE_HEIGHT-(INDICATOR_SIZE+INDICATOR_MARGIN))
class WordColor(Enum): class WordColor(Enum):
@@ -67,17 +68,19 @@ class WordColor(Enum):
Blue = 3 # Verbs Blue = 3 # Verbs
Grey = 4 # Other Grey = 4 # Other
Purple = 5 # Places Purple = 5 # Places
Yellow = 6 # Not used for words Yellow = 6 # Titles
Orange = 7 # Classes
def color(self): def color(self):
return [ return [
"#b03334", "#b03334",
"#6a5f31", "#6a5f31",
"#4b7a28", "#62a032",
"#297cb7", "#297cb7",
"#767978", "#767978",
"#623a75", "#623a75",
"#f0de50", "#bda627",
"#b76c2d",
][self.value] ][self.value]
class SolvedState(Enum): class SolvedState(Enum):
@@ -144,11 +147,16 @@ def draw_page(page: Page, screen: pygame.surface.Surface, font: pygame.font.Font
if page.text is not None: if page.text is not None:
for i, t in enumerate(page.text): for i, t in enumerate(page.text):
text = font.render(t,False,"#000000") text = font.render(t,False,"#000000")
# x,y = text.get_size() pos = Vector2(
screen.blit(text,(
page.position.x + PAGE_BORDER_WIDTH + TEXT_MARGIN, page.position.x + PAGE_BORDER_WIDTH + TEXT_MARGIN,
page.position.y + PAGE_BORDER_WIDTH + TEXT_MARGIN + TEXT_TOP_MARGIN + i*(WORD_FONT_SIZE+TEXT_TOP_MARGIN) page.position.y + PAGE_BORDER_WIDTH + TEXT_MARGIN + TEXT_TOP_MARGIN + i*(WORD_FONT_SIZE+TEXT_TOP_MARGIN)
)) )
if i == 0:
width,_ = text.get_size()
text = pygame.transform.scale2x(text)
pos.y = page.position.y + PAGE_BORDER_WIDTH + TEXT_MARGIN
pos.x = page.position.x + PAGE_BORDER_WIDTH + TEXT_MARGIN + (TEXT_WIDTH-width*2)//2
screen.blit(text,pos)
if page.slots != []: if page.slots != []:
pygame.draw.circle( pygame.draw.circle(
@@ -243,7 +251,7 @@ def draw_word(word: Word, screen: pygame.surface.Surface, font: pygame.font.Font
)) ))
def draw_tab(n: int, screen: pygame.surface.Surface, font: pygame.font.Font, selected: bool): def draw_tab(n: int, screen: pygame.surface.Surface, font: pygame.font.Font, selected: bool):
pos = TAB_POS + Vector2((TAB_WIDTH+PAGE_MARGIN)*n,0) pos = TAB_POS + Vector2((TAB_WIDTH+TAB_MARGIN)*n,0)
pygame.draw.rect( pygame.draw.rect(
screen, screen,
@@ -280,6 +288,7 @@ def main(data: dict):
pygame.init() pygame.init()
pygame.font.init() pygame.font.init()
font = pygame.font.SysFont("Comic Code",WORD_FONT_SIZE,True) font = pygame.font.SysFont("Comic Code",WORD_FONT_SIZE,True)
print(font.size(WORD_SLOT_SPACING))
screen = pygame.display.set_mode((1280, 720),pygame.RESIZABLE) screen = pygame.display.set_mode((1280, 720),pygame.RESIZABLE)
drawer = pygame.surface.Surface((SCREEN_WIDTH, SCREEN_HEIGHT)) drawer = pygame.surface.Surface((SCREEN_WIDTH, SCREEN_HEIGHT))
clock = pygame.time.Clock() clock = pygame.time.Clock()
@@ -289,7 +298,7 @@ def main(data: dict):
pages = [word_page] + [ pages = [word_page] + [
Page( Page(
False, False,
[p], p,
TEXT_PAGE_POS, TEXT_PAGE_POS,
Vector2(TEXT_PAGE_WIDTH,TEXT_PAGE_HEIGHT), Vector2(TEXT_PAGE_WIDTH,TEXT_PAGE_HEIGHT),
[] []
@@ -320,37 +329,42 @@ def main(data: dict):
if width > TEXT_WIDTH: if width > TEXT_WIDTH:
return text+[word] return text+[word]
else: else:
if text[-1] == "":
space = ""
text[-1] += space+word text[-1] += space+word
return text return text
for p in pages[1:]: for p in pages[1:]:
new_text = [""] new_text = []
text_words = p.text[0].split(" ") for t in p.text:
for w in text_words: new_text.append("")
res = re.findall(r"\[(.*?)\/(\d)\]([^\[])?",w) text_words = t.split(" ")
if res == []: for w in text_words:
new_text = add_to_text(new_text,w) res = re.findall(r"\[(.*?)\/(\d)\]([^\[ ]*)",w)
else: if res == []:
if new_text[0] != "": new_text = add_to_text(new_text,w)
new_text = add_to_text(new_text,"") else:
if new_text[0] != "":
new_text = add_to_text(new_text,"")
for slot in res: for slot in res:
new_text = add_to_text(new_text,WORD_SLOT_SPACING,"") new_text = add_to_text(new_text,WORD_SLOT_SPACING+slot[2],"")
height = WORD_FONT_SIZE*len(new_text) height = WORD_FONT_SIZE*len(new_text)
width, _ = font.size(new_text[-1]) width, _ = font.size(new_text[-1])
new_text = add_to_text(new_text,slot[2],"") extra_width, _ = font.size(slot[2])
pos = Vector2( pos = Vector2(
TEXT_MARGIN + width - WORD_WIDTH, TEXT_MARGIN + width - extra_width - WORD_WIDTH,
TEXT_MARGIN + height - WORD_HEIGHT//2 + TEXT_TOP_MARGIN*len(new_text) TEXT_MARGIN + height - WORD_HEIGHT//2 + TEXT_TOP_MARGIN*len(new_text) + WORD_SLOT_NUDGE_DOWN
) )
# if new_text[-1] != WORD_SLOT_SPACING+slot[2]: # if new_text[-1] != WORD_SLOT_SPACING+slot[2]:
pos.x += WORD_SLOT_NUDGING pos.x += WORD_SLOT_NUDGING
new_slot = WordSlot(WordColor(int(slot[1])),p,pos) new_slot = WordSlot(WordColor(int(slot[1])),p,pos)
word_slots.append(new_slot) word_slots.append(new_slot)
p.slots.append((slot[0],new_slot)) p.slots.append((slot[0].replace("%"," "),new_slot))
p.text = new_text p.text = new_text
words: list[Word] = [] words: list[Word] = []
for i,w in enumerate(data["words"]): for i,w in enumerate(data["words"]):
slot = word_slots[i] slot = word_slots[i]
@@ -359,6 +373,12 @@ def main(data: dict):
word.slot = slot word.slot = slot
words.append(word) words.append(word)
all_words = [w.word for w in words]
for p in pages:
not_present = [s[0] for s in p.slots if s[0] not in all_words]
if not_present:
print(not_present)
def focused(): def focused():
x, y = pygame.mouse.get_pos() x, y = pygame.mouse.get_pos()
ratio_x = (screen.get_width() / drawer.get_width()) ratio_x = (screen.get_width() / drawer.get_width())
@@ -381,12 +401,12 @@ def main(data: dict):
return w return w
for i in range(len(pages)-1): for i in range(len(pages)-1):
pos = TAB_POS + Vector2((TAB_WIDTH+PAGE_MARGIN)*i,0) pos = TAB_POS + Vector2((TAB_WIDTH+TAB_MARGIN)*i,0)
rect = pygame.Rect( rect = pygame.Rect(
pos.x - PAGE_MARGIN//2, pos.x - TAB_MARGIN//2,
pos.y - PAGE_MARGIN//2, pos.y - TAB_MARGIN//2,
TAB_WIDTH + PAGE_MARGIN, TAB_WIDTH + TAB_MARGIN,
TAB_HEIGHT + PAGE_MARGIN TAB_HEIGHT + TAB_MARGIN
) )
if rect.collidepoint(scaled_xy): if rect.collidepoint(scaled_xy):
return i+1 return i+1
@@ -505,10 +525,10 @@ def main(data: dict):
frame = pygame.transform.scale(drawer,screen.get_size()) frame = pygame.transform.scale(drawer,screen.get_size())
screen.blit(frame,frame.get_rect()) screen.blit(frame,frame.get_rect())
if focused() is not None: # if focused() is not None:
pygame.mouse.set_cursor(*pygame.cursors.tri_left) # pygame.mouse.set_cursor(*pygame.cursors.tri_left)
else: # else:
pygame.mouse.set_cursor(*pygame.cursors.arrow) # pygame.mouse.set_cursor(*pygame.cursors.arrow)
# flip() the display to put your work on screen # flip() the display to put your work on screen
pygame.display.flip() pygame.display.flip()