✨
This commit is contained in:
136
data.json
136
data.json
@@ -1,31 +1,123 @@
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{
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"words": [
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["Ansem",0],
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["Mickey",0],
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["Mouse",0],
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["Terra",0],
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["Terranort",0],
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["Xehanort",0],
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["Xemnas",0],
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["Adrian",0],
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["Andromedes",0],
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["Argyn",0],
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["Aslak",0],
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["Butterswick",0],
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["Celiestra",0],
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["Darkwood",0],
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["Edgar",0],
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["Eggert",0],
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["Enkelton",0],
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["Galinndan",0],
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["Goldenleaf",0],
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["Gyro",0],
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["Half-ear",0],
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["Marigold",0],
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["McGalloway",0],
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["Moklus",0],
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["Nix",0],
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["Paterius",0],
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["Sagemonger",0],
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["Sam",0],
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["Silvan",0],
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["Silvertongue",0],
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["Tymna",0],
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["Valindis",0],
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["Virtus",0],
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["Volynthia",0],
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["apprentice",1],
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["darkness",1],
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["door",1],
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["heart",1],
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["nobody",1],
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["seeker",1],
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["shirt",1],
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["bandit", 1],
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["changeling", 1],
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["child", 1],
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["diplomat", 1],
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["dragon", 1],
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["dwarf", 1],
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["elf", 1],
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["giant", 1],
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["human", 1],
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["inn", 1],
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["orc", 1],
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["pegasus", 1],
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["power", 1],
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["rose", 1],
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["satyr", 1],
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["sewers", 1],
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["soup", 1],
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["tower", 1],
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["trainee", 1],
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["war", 1],
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["killed",3],
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["possessed",3],
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["ripped",3],
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["black",2],
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["blue",2],
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["green",2],
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["purple",2],
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["red",2],
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["less",4],
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["off",4],
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["wise",4]
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["ambush",3],
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["deserted",3],
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["eating",3],
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["escape",3],
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["gathering",3],
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["kidnapped",3],
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["save",3],
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["terrorizing",3],
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["adopted",4],
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["half",4],
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["high",4],
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["flying",4],
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["Dragonsong",5],
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["Giant's Heart",5],
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["Hammerhome",5],
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["The Empire",5],
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["The Feywilds",5],
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["The Westerlands",5],
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["Volantis",5],
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["Lady", 6],
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["Lord", 6],
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["artificer",7],
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["barbarian",7],
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["bard",7],
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["cleric",7],
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["druid",7],
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["fighter",7],
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["monk",7],
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["paladin",7],
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["ranger",7],
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["rogue",7],
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["sorcerer",7],
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["warlock",7],
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["wizard",7]
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],
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"pages": [
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"[Xehanort/0] [possessed/3] [Terra/0], which created [Terra/0]-[Xehanort/0], also known as [Terranort/0]. He became an [apprentice/1] to [Ansem/0] the [wise/4], and eventually split into the [nobody/1] [Xemnas/0] and the [heart/1][less/4] [Ansem/0], [seeker/1] of [darkness/1].",
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"[Mickey/0] [Mouse/0] was [shirt/1][less/4] at the end of Kingdom Hearts because his [shirt/1] had been [ripped/3] [off/4] by [heart/1][less/4] behind the [door/1] to [darkness/1]."
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[
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"The Party (Before Session)",
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"- [Adrian/0] [Goldenleaf/0], a [high/4] [elf/1] [rogue/7] from [Volantis/5] and owner of the [Goldenleaf/0] [inn/1].",
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"- [Andromedes/0] [Moklus/0], a [dwarf/1] [artificer/7] from [Hammerhome/5] and [diplomat/1] in [Dragonsong/5].",
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"- [Aslak/0] ???, an [orc/1] [barbarian/7]/[monk/7] from The [The%Westerlands/5] and [adopted/4] [child/1] of [Nix/0] [McGalloway/0].",
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"- [Marigold/0] [Sagemonger/0], a [high/4] [elf/1] [wizard/7] from The [The%Empire/5] and owner of [Sagemonger/0]'s.",
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"- [Nix/0] [McGalloway/0], a [changeling/1] [monk/7] from The [The%Westerlands/5] and owner of the [flying/4] [pegasus/1].",
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"- [Sam/0], a [satyr/1] [cleric/7] from The [The%Feywilds/5].",
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"- [Silvan/0] ???, a [human/1] [fighter/7] from The [The%Empire/5] and formely a [trainee/1] of [Paterius/0] [Enkelton/0]."
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],
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[
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"Present Threats",
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"- [Lord/6] [Edgar/0] [Darkwood/0] is [gathering/3] [power/1] in his [tower/1], far away from civilization.",
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"- [Volynthia/0], a [green/2] [dragon/1], is trying to [escape/3] from The [The%Feywilds/5], helped by a group of [orc/1]s.",
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"- A [war/1] is raging between [Lady/6] [Argyn/0] and the [giant/1]s, for control of [Giant's%Heart/5]."
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],
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[
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"Before the Session",
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"The [purple/2] [rose/1], also known as the [soup/1] [bandit/1]s, have been [terrorizing/3] the citizens of [Dragonsong/5] by [eating/3] all of their [soup/1]. They also [kidnapped/3] [Galinndan/0], friend of [Adrian/0] [Goldenleaf/0] and chef of the [Goldenleaf/0] [inn/1]. They are lead by [Valindis/0] [Half-ear/0] and are headquartered in the [Dragonsong/5] [sewers/1]."
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],
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[
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"Into the Dark",
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"The party head into the [Dragonsong/5] [sewers/1] to [ambush/3] the [purple/2] [rose/1] and [save/3] [Galinndan/0]. They meet and join up with ???, a [human/1] [rogue/7], who has [deserted/3] the [purple/2] [rose/1]."
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]
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]
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}
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31
data_test.json
Normal file
31
data_test.json
Normal file
@@ -0,0 +1,31 @@
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{
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"words": [
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["Ansem",0],
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["Mickey",0],
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["Mouse",0],
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["Terra",0],
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["Terranort",0],
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["Xehanort",0],
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["Xemnas",0],
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["apprentice",1],
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["darkness",1],
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["door",1],
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["heart",1],
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["nobody",1],
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["seeker",1],
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["shirt",1],
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["killed",3],
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["possessed",3],
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["ripped",3],
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["less",4],
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["off",4],
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["wise",4]
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],
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"pages": [
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"[Xehanort/0] [possessed/3] [Terra/0], which created [Terra/0]-[Xehanort/0], also known as [Terranort/0]. He became an [apprentice/1] to [Ansem/0] the [wise/4], and eventually split into the [nobody/1] [Xemnas/0] and the [heart/1][less/4] [Ansem/0], [seeker/1] of [darkness/1].",
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"[Mickey/0] [Mouse/0] was [shirt/1][less/4] at the end of Kingdom Hearts because his [shirt/1] had been [ripped/3] [off/4] by [heart/1][less/4] behind the [door/1] to [darkness/1]."
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]
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}
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150
main.py
150
main.py
@@ -17,47 +17,48 @@ WORD_BORDER_COLOR = "#fffcf2"
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WORD_SHADOW_COLOR = "#000000"
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# Drawing constants
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SCREEN_WIDTH = 2560
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SCREEN_HEIGHT = 1440
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PAGE_MARGIN = 20
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SCREEN_WIDTH = 5120
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SCREEN_HEIGHT = 2880
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PAGE_BORDER_RADIUS = 40
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PAGE_MARGIN = 30
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PAGE_BORDER_RADIUS = 80
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PAGE_BORDER_WIDTH = 20
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WORD_WIDTH = 432
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WORD_HEIGHT = 90
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WORD_MARGIN = 20
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WORD_BORDER_RADIUS = 60
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WORD_BORDER_WIDTH = 8
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WORD_FONT_SIZE = 44
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WORD_SHADOW_SIZE = 8
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WORD_WIDTH = 228
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WORD_HEIGHT = 55
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WORD_MARGIN = 16
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WORD_BORDER_RADIUS = 30
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WORD_BORDER_WIDTH = 6
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WORD_FONT_SIZE = 30
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WORD_SHADOW_SIZE = 5
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GRID_WIDTH = 5
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GRID_HEIGHT = 18
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GRID_WIDTH = 6
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GRID_HEIGHT = 25
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WORD_PAGE_WIDTH = PAGE_BORDER_WIDTH*2+(WORD_WIDTH+WORD_MARGIN)*GRID_WIDTH+WORD_MARGIN
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WORD_PAGE_HEIGHT = SCREEN_HEIGHT-PAGE_MARGIN*2
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TAB_WIDTH = 80
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TAB_HEIGHT = 80
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TAB_WIDTH = 120
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TAB_HEIGHT = 160
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TAB_MARGIN = 30
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TAB_POS = Vector2(WORD_PAGE_WIDTH+PAGE_MARGIN*2,PAGE_MARGIN)
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TEXT_PAGE_POS = Vector2(WORD_PAGE_WIDTH+PAGE_MARGIN*2,TAB_HEIGHT+PAGE_MARGIN*2)
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TEXT_PAGE_WIDTH = SCREEN_WIDTH-(WORD_PAGE_WIDTH+PAGE_MARGIN*3)
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TEXT_PAGE_HEIGHT = SCREEN_HEIGHT-(TAB_HEIGHT+PAGE_MARGIN*3)
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TEXT_MARGIN = 20
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TEXT_TOP_MARGIN = 35
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TEXT_WIDTH = TEXT_PAGE_WIDTH - TEXT_MARGIN*2
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TEXT_HEIGHT = TEXT_PAGE_HEIGHT - TEXT_MARGIN*2
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TEXT_MARGIN = 40
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TEXT_TOP_MARGIN = 68
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TEXT_WIDTH = TEXT_PAGE_WIDTH - PAGE_BORDER_WIDTH*2 - TEXT_MARGIN*2
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TEXT_HEIGHT = TEXT_PAGE_HEIGHT - PAGE_BORDER_WIDTH*2 - TEXT_MARGIN*2
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WORD_SLOT_SPACING = " "*12
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WORD_SLOT_NUDGING = 22
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WORD_SLOT_SPACING = " "*16
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WORD_SLOT_NUDGING = 25
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WORD_SLOT_NUDGE_DOWN = -5
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INDICATOR_SIZE = 40
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INDICATOR_BORDER = 10
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INDICATOR_MARGIN = 30
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INDICATOR_SIZE = 80
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INDICATOR_BORDER = 20
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INDICATOR_MARGIN = 60
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INDICATOR_POS = Vector2(TEXT_PAGE_WIDTH-(INDICATOR_SIZE+INDICATOR_MARGIN),TEXT_PAGE_HEIGHT-(INDICATOR_SIZE+INDICATOR_MARGIN))
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class WordColor(Enum):
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@@ -67,17 +68,19 @@ class WordColor(Enum):
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Blue = 3 # Verbs
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Grey = 4 # Other
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Purple = 5 # Places
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Yellow = 6 # Not used for words
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Yellow = 6 # Titles
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Orange = 7 # Classes
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def color(self):
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return [
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"#b03334",
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"#6a5f31",
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"#4b7a28",
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"#62a032",
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"#297cb7",
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"#767978",
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"#623a75",
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"#f0de50",
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"#bda627",
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"#b76c2d",
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][self.value]
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class SolvedState(Enum):
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@@ -144,11 +147,16 @@ def draw_page(page: Page, screen: pygame.surface.Surface, font: pygame.font.Font
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if page.text is not None:
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for i, t in enumerate(page.text):
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text = font.render(t,False,"#000000")
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# x,y = text.get_size()
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screen.blit(text,(
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pos = Vector2(
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page.position.x + PAGE_BORDER_WIDTH + TEXT_MARGIN,
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page.position.y + PAGE_BORDER_WIDTH + TEXT_MARGIN + TEXT_TOP_MARGIN + i*(WORD_FONT_SIZE+TEXT_TOP_MARGIN)
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))
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)
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if i == 0:
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width,_ = text.get_size()
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text = pygame.transform.scale2x(text)
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pos.y = page.position.y + PAGE_BORDER_WIDTH + TEXT_MARGIN
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pos.x = page.position.x + PAGE_BORDER_WIDTH + TEXT_MARGIN + (TEXT_WIDTH-width*2)//2
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screen.blit(text,pos)
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if page.slots != []:
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pygame.draw.circle(
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@@ -243,7 +251,7 @@ def draw_word(word: Word, screen: pygame.surface.Surface, font: pygame.font.Font
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))
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def draw_tab(n: int, screen: pygame.surface.Surface, font: pygame.font.Font, selected: bool):
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pos = TAB_POS + Vector2((TAB_WIDTH+PAGE_MARGIN)*n,0)
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pos = TAB_POS + Vector2((TAB_WIDTH+TAB_MARGIN)*n,0)
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pygame.draw.rect(
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screen,
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@@ -280,6 +288,7 @@ def main(data: dict):
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pygame.init()
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pygame.font.init()
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font = pygame.font.SysFont("Comic Code",WORD_FONT_SIZE,True)
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print(font.size(WORD_SLOT_SPACING))
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screen = pygame.display.set_mode((1280, 720),pygame.RESIZABLE)
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drawer = pygame.surface.Surface((SCREEN_WIDTH, SCREEN_HEIGHT))
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clock = pygame.time.Clock()
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@@ -289,7 +298,7 @@ def main(data: dict):
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pages = [word_page] + [
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Page(
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False,
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[p],
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p,
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TEXT_PAGE_POS,
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Vector2(TEXT_PAGE_WIDTH,TEXT_PAGE_HEIGHT),
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[]
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@@ -320,37 +329,42 @@ def main(data: dict):
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if width > TEXT_WIDTH:
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return text+[word]
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else:
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if text[-1] == "":
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space = ""
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text[-1] += space+word
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return text
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for p in pages[1:]:
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new_text = [""]
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text_words = p.text[0].split(" ")
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for w in text_words:
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res = re.findall(r"\[(.*?)\/(\d)\]([^\[])?",w)
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if res == []:
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new_text = add_to_text(new_text,w)
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else:
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if new_text[0] != "":
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new_text = add_to_text(new_text,"")
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new_text = []
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for t in p.text:
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new_text.append("")
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text_words = t.split(" ")
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for w in text_words:
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res = re.findall(r"\[(.*?)\/(\d)\]([^\[ ]*)",w)
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if res == []:
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new_text = add_to_text(new_text,w)
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else:
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if new_text[0] != "":
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new_text = add_to_text(new_text,"")
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for slot in res:
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new_text = add_to_text(new_text,WORD_SLOT_SPACING,"")
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height = WORD_FONT_SIZE*len(new_text)
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width, _ = font.size(new_text[-1])
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new_text = add_to_text(new_text,slot[2],"")
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pos = Vector2(
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TEXT_MARGIN + width - WORD_WIDTH,
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TEXT_MARGIN + height - WORD_HEIGHT//2 + TEXT_TOP_MARGIN*len(new_text)
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)
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# if new_text[-1] != WORD_SLOT_SPACING+slot[2]:
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pos.x += WORD_SLOT_NUDGING
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new_slot = WordSlot(WordColor(int(slot[1])),p,pos)
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word_slots.append(new_slot)
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p.slots.append((slot[0],new_slot))
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for slot in res:
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new_text = add_to_text(new_text,WORD_SLOT_SPACING+slot[2],"")
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height = WORD_FONT_SIZE*len(new_text)
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width, _ = font.size(new_text[-1])
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extra_width, _ = font.size(slot[2])
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pos = Vector2(
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TEXT_MARGIN + width - extra_width - WORD_WIDTH,
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TEXT_MARGIN + height - WORD_HEIGHT//2 + TEXT_TOP_MARGIN*len(new_text) + WORD_SLOT_NUDGE_DOWN
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)
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# if new_text[-1] != WORD_SLOT_SPACING+slot[2]:
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pos.x += WORD_SLOT_NUDGING
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new_slot = WordSlot(WordColor(int(slot[1])),p,pos)
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word_slots.append(new_slot)
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p.slots.append((slot[0].replace("%"," "),new_slot))
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p.text = new_text
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words: list[Word] = []
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for i,w in enumerate(data["words"]):
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slot = word_slots[i]
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@@ -359,6 +373,12 @@ def main(data: dict):
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word.slot = slot
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words.append(word)
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|
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all_words = [w.word for w in words]
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for p in pages:
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not_present = [s[0] for s in p.slots if s[0] not in all_words]
|
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if not_present:
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print(not_present)
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|
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def focused():
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x, y = pygame.mouse.get_pos()
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ratio_x = (screen.get_width() / drawer.get_width())
|
||||
@@ -381,12 +401,12 @@ def main(data: dict):
|
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return w
|
||||
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for i in range(len(pages)-1):
|
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pos = TAB_POS + Vector2((TAB_WIDTH+PAGE_MARGIN)*i,0)
|
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pos = TAB_POS + Vector2((TAB_WIDTH+TAB_MARGIN)*i,0)
|
||||
rect = pygame.Rect(
|
||||
pos.x - PAGE_MARGIN//2,
|
||||
pos.y - PAGE_MARGIN//2,
|
||||
TAB_WIDTH + PAGE_MARGIN,
|
||||
TAB_HEIGHT + PAGE_MARGIN
|
||||
pos.x - TAB_MARGIN//2,
|
||||
pos.y - TAB_MARGIN//2,
|
||||
TAB_WIDTH + TAB_MARGIN,
|
||||
TAB_HEIGHT + TAB_MARGIN
|
||||
)
|
||||
if rect.collidepoint(scaled_xy):
|
||||
return i+1
|
||||
@@ -505,10 +525,10 @@ def main(data: dict):
|
||||
frame = pygame.transform.scale(drawer,screen.get_size())
|
||||
screen.blit(frame,frame.get_rect())
|
||||
|
||||
if focused() is not None:
|
||||
pygame.mouse.set_cursor(*pygame.cursors.tri_left)
|
||||
else:
|
||||
pygame.mouse.set_cursor(*pygame.cursors.arrow)
|
||||
# if focused() is not None:
|
||||
# pygame.mouse.set_cursor(*pygame.cursors.tri_left)
|
||||
# else:
|
||||
# pygame.mouse.set_cursor(*pygame.cursors.arrow)
|
||||
|
||||
# flip() the display to put your work on screen
|
||||
pygame.display.flip()
|
||||
|
||||
Reference in New Issue
Block a user