{#if boosters !== null}{boosters}/5 BOOSTER PACKS REMAINING{/if}

{#if boosters !== null && boosters < 5 && countdownDisplay}

{countdownDisplay} until next pack

{/if}
{#if boosters !== null && boosters > 0 && phase === 'idle'}
{/if} {#if phase !== 'idle'}
{#if phase === 'darkening' || phase === 'ripping' || phase === 'dropping'}
{/if} {#if phase === 'fanning' || phase === 'flipping' || phase === 'done'}
{#each cards as card, i} {@const flipped = flippedCards[i]} {@const foil = FOIL_RARITIES.has(card.card_rarity)}
{/each}
{#if phase === 'done'} {/if} {/if}
{/if}