Merge branch 'main' of git.ingemanngade.net:NikolajDanger/genesys-cheat-sheet
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\section{Weapon Qualities (GCB. 86)}
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\section{Weapon Qualities (GCB. 86)}
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A quality is either active or passive. A passive quality is always in effect, an active one requires activation after the weapon hit, spending a set amount of \advantage. Unless it is stated, active qualities cost \advantage\advantage.
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A quality is either active or passive. A passive quality is always in effect, an active one requires activation after the weapon hit, spending a set amount of \advantage. Unless it is stated, active qualities cost \advantage\advantage.
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\definecolor{boostblue}{HTML}{76CDDB}
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\definecolor{boostblue}{HTML}{76CDDB}
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\definecolor{difficultypurple}{HTML}{52287E}
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\definecolor{difficultypurple}{HTML}{52287E}
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\definecolor{abilitygreen}{HTML}{13AC4E}
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\definecolor{abilitygreen}{HTML}{13AC4E}
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\definecolor{challengered}{HTML}{751317}
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\definecolor{challengered}{HTML}{B51317}
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\definecolor{proficiencyyellow}{HTML}{FEF035}
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\definecolor{proficiencyyellow}{HTML}{FEF035}
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\newcommand{\advantage}{\icon{E900}}
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\newcommand{\advantage}{\icon{E900}}
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