\setcareer{Bounty Hunter}{Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance} \begin{talenttree}{Assassin}{Melee, Ranged (Heavy), Skulduggery, Stealth}{Edge of the Empire p. 59}{}{} \talent{grit} \talent{lethal blows} \talent{stalker} \talent{dodge} \talent{precise aim} \talent{jump up} \talent{quick strike} \talent{quick draw} \talent{targeted blow} \talent{stalker} \talent{lethal blows} \talent{anatomy lessons} \talent{stalker} \talent{sniper shot} \talent{dodge} \talent{lethal blows} \talent{precise aim} \talent{deadly accuracy} \talent{dedication} \talent{master of shadows} \talentlines{||||/||||/||||/||||}{---/.-./-../...} \end{talenttree} \begin{talenttree}{Gadgeteer}{Brawl, Coercion, Mechanics, Ranged (Light)}{Edge of the Empire p. 60}{}{} \talent{brace} \talent{toughened} \talent{intimidating} \talent{defensive stance} \talent{spare clip} \talent{jury rigged} \talent{point blank} \talent{disorient} \talent{toughened} \talent{armor master} \talent{natural enforcer} \talent{stunning blow} \talent{jury rigged} \talent{tinkerer} \talent{deadly accuracy} \talent{stunning blow - improved} \talent{intimidating} \talent{dedication} \talent{armor master - improved} \talent{crippling blow} \talentlines{.|.|/.|.|/.|.|/.|.|}{--./--./--./--.} \end{talenttree} \begin{talenttree}{Martial Artist}{Athletics, Brawl, Coordination, Discipline}{No Disintegrations p. 29}{}{} \talent{iron body} \talent{parry} \talent{grit} \talent{precision strike} \talent{parry} \talent{toughened} \talent{martial grace} \talent{grit} \talent{unarmed parry} \talent{grapple} \talent{iron body} \talent{precision strike - improved} \talent{overbalance} \talent{toughened} \talent{mind over matter} \talent{grit} \talent{coordination dodge} \talent{dedication} \talent{natural brawler} \talent{precision strike - supreme} \talentlines{|..|/|||./||||/.|.|}{---/---/.-./--.} \end{talenttree} \begin{talenttree}{Operator}{Astrogation, Gunnery, Piloting (Planetary), Piloting (Space)}{No Disintegrations p. 31}{}{} \talent{grit} \talent{galaxy mapper} \talent{shortcut} \talent{overwhelm defenses} \talent{full throttle} \talent{planet mapper} \talent{grit} \talent{debilitating shot} \talent{skilled jockey} \talent{all-terrain driver} \talent{offensive driving} \talent{grit} \talent{let's ride} \talent{shortcut} \talent{grit} \talent{overwhelm defenses} \talent{dedication} \talent{shortcut - improved} \talent{skilled jockey} \talent{hindering shot} \talentlines{|.||/||||/||||/||||}{-.-/.--/---/--.} \end{talenttree} \begin{talenttree}{Skip Tracer}{Cool, Knowledge (Underworld), Negotiation, Skulduggery}{No Disintegrations p. 33}{}{} \talent{bypass security} \talent{hard-boiled} \talent{good cop} \talent{rapid recovery} \talent{toughened} \talent{expert tracker} \talent{street smarts} \talent{bought info} \talent{hard-boiled} \talent{rapid recovery} \talent{street smarts - improved} \talent{street smarts} \talent{bypass security} \talent{nobody's fool} \talent{good cop} \talent{informant} \talent{reconstruct the scene} \talent{hard-boiled} \talent{dedication} \talent{soft spot} \talentlines{||||/||||/||||/.||.}{---/-.-/.--/---} \end{talenttree} \begin{talenttree}{Survivalist}{Brawl, Coercion, Mechanics, Ranged (Light)}{Edge of the Empire p. 61}{}{} \talent{forager} \talent{stalker} \talent{outdoorsman} \talent{expert tracker} \talent{outdoorsman} \talent{swift} \talent{hunter} \talent{soft spot} \talent{toughened} \talent{expert tracker} \talent{stalker} \talent{natural outdoorsman} \talent{toughened} \talent{hunter} \talent{expert tracker} \talent{blooded} \talent{enduring} \talent{dedication} \talent{grit} \talent{heroic fortitude} \talentlines{|||./||||/||||/|.||}{---/..-/.../--.} \end{talenttree}