\setcareer{Hired Gun}{Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (Light), Resilience, Vigilance} \begin{talenttree}{Bodyguard}{Gunnery, Perception, Piloting (Planetary), Ranged (Heavy)}{Edge of the Empire p. 77}{}{} \talent{toughened} \talent{barrage} \talent{durable} \talent{grit} \talent{body guard} \talent{hard headed} \talent{barrage} \talent{brace} \talent{body guard} \talent{side step} \talent{defensive stance} \talent{brace} \talent{enduring} \talent{side step} \talent{defensive stance} \talent{hard headed} \talent{dedication} \talent{barrage} \talent{toughened} \talent{hard headed - improved} \talentlines{.||./||||/|||./.|||}{---/.-./.--/--.} \end{talenttree} \begin{talenttree}{Enforcer}{Brawl, Coercion, Knowledge (Underworld), Streetwise}{Dangerous Covenants p. 27}{}{} \talent{toughened} \talent{intimidating} \talent{fearsome} \talent{street smarts} \talent{durable} \talent{stunning blow} \talent{natural enforcer} \talent{talk the talk} \talent{intimidating} \talent{defensive stance} \talent{toughened} \talent{loom} \talent{second wind} \talent{street smarts} \talent{walk the walk} \talent{intimidating} \talent{fearsome} \talent{dedication} \talent{black market contacts} \talent{fearsome} \talentlines{||.|/.|.|/.|.|/|..|}{.--/--./--./---} \end{talenttree} \begin{talenttree}{Demolitionist}{Computers, Cool, Mechanics, Skulduggery}{Dangerous Covenants p. 29}{}{} \talent{powerful blast} \talent{grit} \talent{selective detonation} \talent{steady nerves} \talent{toughened} \talent{time to go} \talent{powerful blast} \talent{grit} \talent{enduring} \talent{time to go - improved} \talent{steady nerves} \talent{rapid reaction} \talent{improvised detonation} \talent{powerful blast} \talent{grit} \talent{selective detonation} \talent{improvised detonation - improved} \talent{dedication} \talent{master grenadier} \talent{selective detonation} \talentlines{||.|/||||/|.||/|.|.}{..-/.../---/.--} \end{talenttree} \begin{talenttree}{Heavy}{Gunnery, Perception, Ranged (Heavy), Resilience}{Dangerous Covenants p. 31}{}{} \talent{burly} \talent{barrage} \talent{grit} \talent{toughened} \talent{barrage} \talent{brace} \talent{spare clip} \talent{durable} \talent{side step} \talent{burly} \talent{heroic fortitude} \talent{toughened} \talent{brace} \talent{barrage} \talent{rain of death} \talent{heroic resilience} \talent{burly} \talent{dedication} \talent{armor master} \talent{heavy hitter} \talentlines{||.|/.|.|/||.|/|.|.}{--./..-/-../---} \end{talenttree} \begin{talenttree}{Marauder}{Coercion, Melee, Resilience, Survival}{Edge of the Empire p. 78}{}{} \talent{toughened} \talent{frenzied attack} \talent{feral strength} \talent{lethal blows} \talent{feral strength} \talent{toughened} \talent{heroic fortitude} \talent{knockdown} \talent{enduring} \talent{lethal blows} \talent{toughened} \talent{frenzied attack} \talent{toughened} \talent{feral strength} \talent{natural brawler} \talent{lethal blows} \talent{frenzied attack} \talent{enduring} \talent{defensive stance} \talent{dedication} \talentlines{||||/.||./|..|/.||.}{---/---/---/---} \end{talenttree} \begin{talenttree}{Mercenary}{Discipline, Gunnery, Leadership, Ranged (Heavy)}{Edge of the Empire p. 79}{}{} \talent{command} \talent{second wind} \talent{point blank} \talent{side step} \talent{second wind} \talent{confidence} \talent{strong arm} \talent{point blank} \talent{field commander} \talent{command} \talent{natural marksman} \talent{sniper shot} \talent{field commander - improved} \talent{grit} \talent{toughened} \talent{lethal blows} \talent{deadly accuracy} \talent{true aim} \talent{dedication} \talent{true aim} \talentlines{||||/|||./||||/.|.|}{-.-/---/..-/---} \end{talenttree}