\setcareer{Soldier}{Athletics, Brawl, Knowledge (Warfare), Medicine, Melee, Ranged (Light), Ranged (Heavy), Survival}

\begin{talenttree}{Commando}{Brawl, Melee, Resilience, Survival}{Age of Rebellion p. 91}{}{}
  \talent{physical training}
  \talent{grit}
  \talent{toughened}
  \talent{point blank}

  \talent{toughened}
  \talent{durable}
  \talent{physical training}
  \talent{strong arm}

  \talent{blooded}
  \talent{armor master}
  \talent{natural outdoorsman}
  \talent{feral strength}

  \talent{toughened}
  \talent{heroic fortitude}
  \talent{durable}
  \talent{knockdown}

  \talent{armor master - improved}
  \talent{dedication}
  \talent{unstoppable}
  \talent{feral strength}

  \talentlines{|.||/.|||/||.|/||||}{---/-../--./...}
\end{talenttree}

\begin{talenttree}{Heavy}{Gunnery, Perception, Ranged (Heavy), Resilience}{Forged in Battle p. 29}{}{}
  \talent{burly}
  \talent{barrage}
  \talent{grit}
  \talent{toughened}

  \talent{barrage}
  \talent{brace}
  \talent{spare clip}
  \talent{durable}

  \talent{side step}
  \talent{burly}
  \talent{heroic fortitude}
  \talent{toughened}

  \talent{brace}
  \talent{barrage}
  \talent{rain of death}
  \talent{heroic resilience}

  \talent{burly}
  \talent{dedication}
  \talent{armor master}
  \talent{heavy hitter}

  \talentlines{||.|/.|.|/||.|/|.|.}{--./..-/-../---}
\end{talenttree}

\begin{talenttree}{Medic}{Knowledge (Xenology), Medicine, Resilience, Vigilance}{Age of Rebellion p. 92}{}{}
  \talent{forager}
  \talent{stimpack specialization}
  \talent{grit}
  \talent{surgeon}

  \talent{toughened}
  \talent{surgeon}
  \talent{stimpack specialization}
  \talent{bacta specialist}

  \talent{well rounded}
  \talent{grit}
  \talent{stim application}
  \talent{master doctor}

  \talent{dodge}
  \talent{natural doctor}
  \talent{stim application - improved}
  \talent{stimpack specialization}

  \talent{anatomy lessons}
  \talent{dedication}
  \talent{it's not that bad}
  \talent{stim application - supreme}

  \talentlines{|..|/|||./|||./||||}{.--/.--/..-/.-.}
\end{talenttree}

\begin{talenttree}{Sharpshooter}{Cool, Perception, Ranged (Light), Ranged (Heavy)}{Age of Rebellion p. 93}{}{}
  \talent{expert tracker}
  \talent{sniper shot}
  \talent{brace}
  \talent{grit}

  \talent{grit}
  \talent{true aim}
  \talent{deadly accuracy}
  \talent{lethal blows}

  \talent{brace}
  \talent{lethal blows}
  \talent{sniper shot}
  \talent{true aim}

  \talent{expert tracker}
  \talent{deadly accuracy}
  \talent{toughened}
  \talent{crippling blow}

  \talent{quick fix}
  \talent{natural marksman}
  \talent{dedication}
  \talent{targeted blow}

  \talentlines{||.|/||||/||.|/||||}{.../.--/.-./-..}
\end{talenttree}

\begin{talenttree}{Trailblazer}{Knowledge (Outer Rim), Perception, Stealth, Survival}{Forged in Battle p. 31}{}{}
  \talent{stalker}
  \talent{toughened}
  \talent{outdoorsman}
  \talent{expert tracker}

  \talent{disorient}
  \talent{prime positions}
  \talent{cunning snare}
  \talent{outdoorsman}

  \talent{grit}
  \talent{dodge}
  \talent{blind spot}
  \talent{toughened}

  \talent{dodge}
  \talent{prey on the weak}
  \talent{expert tracker}
  \talent{one with nature}

  \talent{dedication}
  \talent{ambush}
  \talent{disorient}
  \talent{prey on the weak}

  \talentlines{||.|/||||/||||/|.|.}{-.-/--./-.-/---}
\end{talenttree}

\begin{talenttree}{Vanguard}{Athletics, Cool, Vigilance, Resilience}{Forged in Battle p. 33}{}{}
  \talent{body guard}
  \talent{conditioned}
  \talent{toughened}
  \talent{rapid reaction}

  \talent{toughened}
  \talent{moving target}
  \talent{point blank}
  \talent{suppressing fire}

  \talent{conditioned}
  \talent{body guard}
  \talent{toughened}
  \talent{rapid reaction}

  \talent{body guard - improved}
  \talent{toughened}
  \talent{suppressing fire}
  \talent{moving target}

  \talent{dedication}
  \talent{body guard - supreme}
  \talent{dynamic fire}
  \talent{seize the initiative}

  \talentlines{||.|/||.|/|..|/|.||}{-.-/.--/---/-..}
\end{talenttree}
