\setcareer{Hired Gun}{Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (Light), Resilience, Vigilance}

\begin{talenttree}{Bodyguard}{Gunnery, Perception, Piloting (Planetary), Ranged (Heavy)}{Edge of the Empire p. 77}{}{}
  \talent{toughened}
  \talent{barrage}
  \talent{durable}
  \talent{grit}

  \talent{body guard}
  \talent{hard headed}
  \talent{barrage}
  \talent{brace}

  \talent{body guard}
  \talent{side step}
  \talent{defensive stance}
  \talent{brace}

  \talent{enduring}
  \talent{side step}
  \talent{defensive stance}
  \talent{hard headed}

  \talent{dedication}
  \talent{barrage}
  \talent{toughened}
  \talent{hard headed - improved}

  \talentlines{.||./||||/|||./.|||}{---/.-./.--/--.}
\end{talenttree}

\begin{talenttree}{Enforcer}{Brawl, Coercion, Knowledge (Underworld), Streetwise}{Dangerous Covenants p. 27}{}{}
  \talent{toughened}
  \talent{intimidating}
  \talent{fearsome}
  \talent{street smarts}

  \talent{durable}
  \talent{stunning blow}
  \talent{natural enforcer}
  \talent{talk the talk}

  \talent{intimidating}
  \talent{defensive stance}
  \talent{toughened}
  \talent{loom}

  \talent{second wind}
  \talent{street smarts}
  \talent{walk the walk}
  \talent{intimidating}

  \talent{fearsome}
  \talent{dedication}
  \talent{black market contacts}
  \talent{fearsome}

  \talentlines{||.|/.|.|/.|.|/|..|}{.--/--./--./---}
\end{talenttree}

\begin{talenttree}{Demolitionist}{Computers, Cool, Mechanics, Skulduggery}{Dangerous Covenants p. 29}{}{}
  \talent{powerful blast}
  \talent{grit}
  \talent{selective detonation}
  \talent{steady nerves}

  \talent{toughened}
  \talent{time to go}
  \talent{powerful blast}
  \talent{grit}

  \talent{enduring}
  \talent{time to go - improved}
  \talent{steady nerves}
  \talent{rapid reaction}

  \talent{improvised detonation}
  \talent{powerful blast}
  \talent{grit}
  \talent{selective detonation}

  \talent{improvised detonation - improved}
  \talent{dedication}
  \talent{master grenadier}
  \talent{selective detonation}

  \talentlines{||.|/||||/|.||/|.|.}{..-/.../---/.--}
\end{talenttree}

\begin{talenttree}{Heavy}{Gunnery, Perception, Ranged (Heavy), Resilience}{Dangerous Covenants p. 31}{}{}
  \talent{burly}
  \talent{barrage}
  \talent{grit}
  \talent{toughened}

  \talent{barrage}
  \talent{brace}
  \talent{spare clip}
  \talent{durable}

  \talent{side step}
  \talent{burly}
  \talent{heroic fortitude}
  \talent{toughened}

  \talent{brace}
  \talent{barrage}
  \talent{rain of death}
  \talent{heroic resilience}

  \talent{burly}
  \talent{dedication}
  \talent{armor master}
  \talent{heavy hitter}

  \talentlines{||.|/.|.|/||.|/|.|.}{--./..-/-../---}
\end{talenttree}

\begin{talenttree}{Marauder}{Coercion, Melee, Resilience, Survival}{Edge of the Empire p. 78}{}{}
  \talent{toughened}
  \talent{frenzied attack}
  \talent{feral strength}
  \talent{lethal blows}

  \talent{feral strength}
  \talent{toughened}
  \talent{heroic fortitude}
  \talent{knockdown}

  \talent{enduring}
  \talent{lethal blows}
  \talent{toughened}
  \talent{frenzied attack}

  \talent{toughened}
  \talent{feral strength}
  \talent{natural brawler}
  \talent{lethal blows}

  \talent{frenzied attack}
  \talent{enduring}
  \talent{defensive stance}
  \talent{dedication}

  \talentlines{||||/.||./|..|/.||.}{---/---/---/---}
\end{talenttree}

\begin{talenttree}{Mercenary}{Discipline, Gunnery, Leadership, Ranged (Heavy)}{Edge of the Empire p. 79}{}{}
  \talent{command}
  \talent{second wind}
  \talent{point blank}
  \talent{side step}

  \talent{second wind}
  \talent{confidence}
  \talent{strong arm}
  \talent{point blank}

  \talent{field commander}
  \talent{command}
  \talent{natural marksman}
  \talent{sniper shot}

  \talent{field commander - improved}
  \talent{grit}
  \talent{toughened}
  \talent{lethal blows}

  \talent{deadly accuracy}
  \talent{true aim}
  \talent{dedication}
  \talent{true aim}

  \talentlines{||||/|||./||||/.|.|}{-.-/---/..-/---}
\end{talenttree}
