\documentclass[a4paper]{article} \input{star-wars-formatting.sty} \newcommand{\nemesis}[5]{% \begin{center} \Characteristics{\StrChar{#1}{1}}{\StrChar{#1}{3}}{\StrChar{#1}{5}}{\StrChar{#1}{7}}{\StrChar{#1}{9}}{\StrChar{#1}{11}} \end{center} \vspace{-30pt} \begin{center} \Derived{Soak Value}{#2} \Derived{W. Threshold}{#3} \Derived{S. Threshold}{#4} \DerivedSplit{m/r Defense}{\StrChar{#5}{1}}{\StrChar{#5}{3}} \end{center} } \begin{document} \section{NPCs} \begin{center} \begin{minipage}[t]{0.48\textwidth} \subsection{Morrigan Vex [Rival]} \nemesis{4,2,3,4,3,2}{4}{14}{15}{2,1} \begin{itemize}[noitemsep] \item \textbf{Skills:} \begin{itemize}[noitemsep] \item Athletics (Br) 3 \item Cool (Ps) 2 \item Deception (Cu) 2 \item Discipline (Wp) 2 \item Melee (Br) 2 \item Perception (Cu) 1 \item Resilience (Br) 1 \item Stealth (Ag) 3 \item Vigilance (Wp) 2 \end{itemize} \item \textbf{Talents:} \begin{itemize}[noitemsep] \item Adversary 1 (upgrade difficulty of attacks once) \item Force Rating 3 \end{itemize} \item \textbf{Force Powers:} \begin{itemize}[noitemsep] \item Move (Force check. Spend \forcepoint{} to move an object of silhouette 0 within short range. Can spend \forcepoint{} to move up to silhouette 2. Can spend \forcepoint{} to increase range by 1. Can use as ranged weapon with Discipline. 5 damage for silhouette 0, 10 times silhouette otherwise.) \item Unleash (Force check against target at short range. Average (\difficulty\difficulty{}) Discipline check. If successful, spend \forcepoint\forcepoint{} to deal 3 wounds plus uncancelled \success, critical 4. May spend \forcepoint{} to increase range, affect one additional target, or deal 3 additional damage) \end{itemize} \item \textbf{Abilities:} \begin{itemize}[noitemsep] \item Mother's Blessing (A character targeting Morrigan must reroll all \setback{} with a blank face once) \end{itemize} \item \textbf{Equipment:} \begin{itemize}[noitemsep] \item Binto Bessum's Lightsaber (Lightsaber; Damage 9; Crit 1; Breach 1, Defensive 1, Sunder; Automatic \advantage{} when successful; May spend \forcepoint{} generated from combat force power check to recover 2 strain.) \item Nightsister robes (defense 1) \end{itemize} \end{itemize} \end{minipage} \hfil \hspace{15pt} \begin{minipage}[t]{0.48\textwidth} \subsection{Test [Rival]} \nemesis{1,1,1,1,1,1}{1}{11}{11}{0,0} \end{minipage} \end{center} \newpage \begin{center} \begin{minipage}[t]{0.48\textwidth} \subsection{Binto Jessup [Nemesis]} \nemesis{2,4,5,3,4,5}{5}{18}{24}{3,3} \begin{itemize}[noitemsep] \item \textbf{Skills:} \begin{itemize}[noitemsep] \item Astrogation (In) 1 \item Charm (Pr) 3 \item Computers (In) 1 \item Cool (Pr) 5 \item Deception (Cu) 4 \item Discipline (Wp) 5 \item Knowledge: Core Worlds (In) 5 \item Knowledge: Education (In) 4 \item Knowledge: Lore (In) 5 \item Knowledge: Outer Rim (In) 3 \item Knowledge: Warfare (In) 1 \item Knowledge: Xenology (In) 4 \item Leadership (Pr) 2 \item Lightsaber (Pr) 5 \item Mechanics (In) 1 \item Medicine (In) 1 \item Negotiation (Pr) 3 \item Perception (Cu) 2 \item Piloting: Planetary (Ag) 1 \item Piloting: Space (Ag) 2 \item Ranged: Light (Ag) 1 \item Resilience (Br) 4 \item Vigilance (Wp) 5 \end{itemize} \item \textbf{Talents:} \begin{itemize}[noitemsep] \item Adversary 4 (upgrade attacks against her 4 times) \item Force rating 6 \item Natural mystic (once per session, may reroll 1 force power check) \item Parry 4 (3 strain, reduce melee damage by 6) \item Reflect 4 (3 strain, reduce ranged damage by 6) \item Saber throw (ranged lightsaber attack within long range. \forcepoint{} to hit. \forcepoint{} to return to hand within medium range, or \forcepoint\forcepoint{} at long range) \item Uncanny reactions 3 (\boost\boost\boost{} to all Vigilance checks.) \end{itemize} \end{itemize} \end{minipage} \hfil \hspace{15pt} \begin{minipage}[t]{0.48\textwidth} \begin{itemize}[noitemsep] \item \textbf{Force Powers:} \begin{itemize}[noitemsep] \item Endure (Commit \force{} to ignore the effects of any critical injury except immediate death. Can commit an extra \force{} to ignore an additional 3. Make Discipline check with difficulty equal to severity, along with force power check. If successful, spend \forcepoint{} equal to severity to not suffer it.) \item Foresee \item Heal \item Influence \item Move \item Protect \item Seek \end{itemize} \item \textbf{Abilities:} \begin{itemize}[noitemsep] \item Lightsaber mastery (may use Presence for lightsaber checks) \end{itemize} \item \textbf{Equipment:} \begin{itemize}[noitemsep] \item Binto Bessum's Lightsaber (Lightsaber; Damage 9; Crit 1; Breach 1, Defensive 1, Sunder; Automatic \advantage{} when successful; May spend \forcepoint{} generated from combat force power check to recover 2 strain.) \item Binto Bessum's Shoto (Lightsaber; Damage 10; Crit 1; Breach 1, Defensive 1, Deflection 2, Sunder, Unwieldy 4, Vicious 4) \item Heavy robes (defense 1) \end{itemize} \end{itemize} \end{minipage} \end{center} \end{document}