\setcareer{Bounty Hunter}{Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance} \begin{talenttree}{Assassin}{Melee, Ranged (Heavy), Skulduggery, Stealth}{Edge of the Empire p. 59}{}{} \talent{grit} \talent{lethal blows} \talent{stalker} \talent{dodge} \talent{precise aim} \talent{jump up} \talent{quick strike} \talent{quick draw} \talent{targeted blow} \talent{stalker} \talent{lethal blows} \talent{anatomy lessons} \talent{stalker} \talent{sniper shot} \talent{dodge} \talent{lethal blows} \talent{precise aim} \talent{deadly accuracy} \talent{dedication} \talent{master of shadows} \talentlines{||||/||||/||||/||||}{---/.-./-../...} \end{talenttree} \begin{talenttree}{Gadgeteer}{Brawl, Coercion, Mechanics, Ranged (Light)}{Edge of the Empire p. 60}{}{} \talent{brace} \talent{toughened} \talent{intimidating} \talent{defensive stance} \talent{spare clip} \talent{jury rigged} \talent{point blank} \talent{disorient} \talent{toughened} \talent{armor master} \talent{natural enforcer} \talent{stunning blow} \talent{jury rigged} \talent{tinkerer} \talent{deadly accuracy} \talent{stunning blow - improved} \talent{intimidating} \talent{dedication} \talent{armor master - improved} \talent{crippling blow} \talentlines{.|.|/.|.|/.|.|/.|.|}{--./--./--./--.} \end{talenttree} \begin{talenttree}{Survivalist}{Brawl, Coercion, Mechanics, Ranged (Light)}{Edge of the Empire p. 61}{}{} \talent{forager} \talent{stalker} \talent{outdoorsman} \talent{expert tracker} \talent{outdoorsman} \talent{swift} \talent{hunter} \talent{soft spot} \talent{toughened} \talent{expert tracker} \talent{stalker} \talent{natural outdoorsman} \talent{toughened} \talent{hunter} \talent{expert tracker} \talent{blooded} \talent{enduring} \talent{dedication} \talent{grit} \talent{heroic fortitude} \talentlines{|||./||||/||||/|.||}{---/..-/.../--.} \end{talenttree}