diff --git a/star-wars-talents.sty b/star-wars-talents.sty index 05910e6..dcc5338 100644 --- a/star-wars-talents.sty +++ b/star-wars-talents.sty @@ -124,6 +124,9 @@ {basic combat training}:{ \swtalent{Basic Combat Training}{Brawl and Ranged (Light) become career skills.}{}{}{} },% + {beast wrangler}:{ + \swtalent{Beast Wrangler}{Add \boost{} per rank of Beast Wrangler to checks to tame or wrangle creatures.}{}{}{true} + },% {beginner's luck}:{ \swtalent{Beginner's Luck}{Once per session when the character makes a check, may add \success{} equal to the number of light side Destiny Points in the Destiny pool to the results.}{true}{true}{} },% @@ -1374,5 +1377,65 @@ },% {works like a charm}:{ \swtalent{Works Like a Charm}{Once per session, make one skill check using Presence rather than the characteristic linked to that skill}{true}{}{} + },% + {expert handler}:{ + \swtalent{Expert Handler}{Remove \setback{} per rank of Expert Handler from Survival checks made to ride beasts.}{}{}{true} + },% + {spur}:{ + \swtalent{Spur}{Take a Spur action; make a \hard{} Survival check to increase a beast's top speed by 1. The beast suffers 2 strain every round it stays spurred.}{true}{}{} + },% + {spur - improved}:{ + \swtalent{Improved Spur}{Suffer 1 strain to attempt spur as a maneuver and decrease its difficulty to \average{}.}{true}{}{} + },% + {spur - supreme}:{ + \swtalent{Supreme Spur}{When activating and maintaining Spur, the beast only suffers 1 strain instead of 2.}{}{}{} + },% + {soothing tone}:{ + \swtalent{Soothing Tone}{Take a Soothing Tone action; make an \average{} Knowledge (Xenology) check to allow a beast to recover strain equal to \success{}.}{true}{}{} + },% + {second chances}:{ + \swtalent{Second Chances}{Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.}{true}{}{true} + },% + {koiogran turn}:{ + \swtalent{Koiogran Turn}{When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects.}{true}{}{} + },% + {corellian sendoff}:{ + \swtalent{Corellian Sendoff}{Take a Corellian Sendoff action targeting two ships or vehicles at Close range; make a \hard{} Cool check to cause the targets to suffer a minor collision.}{true}{}{} + },% + {corellian sendoff - improved}:{ + \swtalent{Improved Corellian Sendoff}{When performing a Corellian Sendoff, the targets suffer a major collision instead.}{}{}{} + },% + {showboat}:{ + \swtalent{Showboat}{When making a check in a starship or vehicle, may suffer 2 strain to gain \triumph{} on success or \despair{} on failure.}{}{}{} + },% + {larger project}:{ + \swtalent{Larger Project}{Signature Vehicle can have a silhouette 1 larger per rank of Larger Project.}{}{}{true} + },% + {fancy paint job}:{ + \swtalent{Fancy Paint Job}{Upgrade all Charm, Deception and Negotiation checks made in the presence of Signature Vehicle once.}{}{}{} + },% + {signature vehicle}:{ + \swtalent{Signature Vehicle}{Choose one starship or vehicle as Signature vehicle. Upgrade all Mechanics checks made on that vehicle once.}{}{}{} + },% + {overstocked ammo}:{ + \swtalent{Overstocked Ammo}{Increase the value of the Limited Ammo quality of any weapons mounted on Signature Vehicle by 1 per rank of Overstocked Ammo}{}{}{true} + },% + {tuned maneuvering thrusters}:{ + \swtalent{Tuned Maneuvering Thrusters}{Increase the handling of Signature Vehicle by 1 per rank of Tuned Maneuvering Thrusters.}{}{}{true} + },% + {bolstered armor}:{ + \swtalent{Bolstered Armor}{Increase the armor value of Signature Vahicle by 1 per rank of Bolstered Armor.}{}{}{true} + },% + {customized cooling unit}:{ + \swtalent{Customized Cooling Unit}{Increase the system strain threshold of Signature Vehicle by 2 per rank of Customized Cooling Unit.}{}{}{true} + },% + {fortified vacuum seal}:{ + \swtalent{Fortified Vacuum Seal}{Increase the hull trauma threshold of Signature Vehicle by 1 per rank of Fortified Vacuum Seal}{}{}{true} + },% + {not today}:{ + \swtalent{Not Today}{Once per session, spend a Destiny Point to save Signature Vehicle from destruction.}{true}{}{} + },% + {reinforced frame}:{ + \swtalent{Reinforced Frame}{Signature Vehicle gains Massive 1; when making an attack targeting the ship or vehicle, the Critical rating of any weapons used count as 1 higher.}{}{}{} } } diff --git a/talent trees/ace.tex b/talent trees/ace.tex index 0eb697d..955d7b7 100644 --- a/talent trees/ace.tex +++ b/talent trees/ace.tex @@ -163,7 +163,7 @@ \talent{toughened} \talent{customized cooling unit} - \talent{gearhed} + \talent{gearhead} \talent{fortified vacuum seal} \talent{dedication} @@ -171,5 +171,5 @@ \talent{not today} \talent{reinforced frame} - \talentlines{|.||/|.|/|.||/||||}{.-./.--/.-./...} + \talentlines{|.||/|.||/|.||/||||}{.-./.--/.-./...} \end{talenttree} diff --git a/talent trees/bounty hunter.tex b/talent trees/bounty hunter.tex index 6a411e0..43a98d7 100644 --- a/talent trees/bounty hunter.tex +++ b/talent trees/bounty hunter.tex @@ -58,6 +58,93 @@ \talentlines{.|.|/.|.|/.|.|/.|.|}{--./--./--./--.} \end{talenttree} +\begin{talenttree}{Martial Artist}{Athletics, Brawl, Coordination, Discipline}{No Disintegrations p. 29}{}{} + \talent{iron body} + \talent{parry} + \talent{grit} + \talent{precision strike} + + \talent{parry} + \talent{toughened} + \talent{martial grace} + \talent{grit} + + \talent{unarmed parry} + \talent{grapple} + \talent{iron body} + \talent{precision strike - improved} + + \talent{overbalance} + \talent{toughened} + \talent{mind over matter} + \talent{grit} + + \talent{coordination dodge} + \talent{dedication} + \talent{natural brawler} + \talent{precision strike - supreme} + + \talentlines{|..|/|||./||||/.|.|}{---/---/.-./--.} +\end{talenttree} + +\begin{talenttree}{Operator}{Astrogation, Gunnery, Piloting (Planetary), Piloting (Space)}{No Disintegrations p. 31}{}{} + \talent{grit} + \talent{galaxy mapper} + \talent{shortcut} + \talent{ovorwhelm defenses} + + \talent{full throttle} + \talent{planet mapper} + \talent{grit} + \talent{debilitating shot} + + \talent{skilled jockey} + \talent{all-terrain driver} + \talent{offensive driving} + \talent{grit} + + \talent{let's ride} + \talent{shortcut} + \talent{grit} + \talent{overwhelm defenses} + + \talent{dedication} + \talent{shortcut - improved} + \talent{skilled jockey} + \talent{hindering shot} + + \talentlines{|.||/||||/||||/||||}{-.-/.--/---/--.} +\end{talenttree} + +\begin{talenttree}{Skip Tracer}{Cool, Knowledge (Underworld), Negotiation, Skulduggery}{No Disintegrations p. 33}{}{} + \talent{bypass security} + \talent{hard-boiled} + \talent{good cop} + \talent{rapid recovery} + + \talent{toughened} + \talent{expert tracker} + \talent{street smarts} + \talent{bought info} + + \talent{hard-boiled} + \talent{rapid recovery} + \talent{street smarts - improved} + \talent{street smarts} + + \talent{bypass security} + \talent{nobody's fool} + \talent{good cop} + \talent{informant} + + \talent{reconstruct the scene} + \talent{hard-boiled} + \talent{dedication} + \talent{soft spot} + + \talentlines{||||/||||/||||/.||.}{---/-.-/.--/---} +\end{talenttree} + \begin{talenttree}{Survivalist}{Brawl, Coercion, Mechanics, Ranged (Light)}{Edge of the Empire p. 61}{}{} \talent{forager} \talent{stalker} diff --git a/talent-trees.pdf b/talent-trees.pdf index ba21793..5cae3f8 100644 Binary files a/talent-trees.pdf and b/talent-trees.pdf differ diff --git a/talent-trees.tex b/talent-trees.tex index 9aa1d4a..131308b 100644 --- a/talent-trees.tex +++ b/talent-trees.tex @@ -2,8 +2,8 @@ \input{star-wars-formatting.sty} \begin{document} - \input{talent trees/ace.tex} - % \input{talent trees/bounty hunter.tex} + % \input{talent trees/ace.tex} + \input{talent trees/bounty hunter.tex} % \input{talent trees/clone soldier.tex} % \input{talent trees/colonist.tex} % \input{talent trees/commander.tex}