This commit is contained in:
2024-07-20 15:41:31 +02:00
parent 3c69fe9205
commit 9ff38d7cf9
7 changed files with 85 additions and 12 deletions

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@@ -24,22 +24,95 @@
\nemesis{4,2,3,4,3,2}{4}{14}{15}{2}{1} \nemesis{4,2,3,4,3,2}{4}{14}{15}{2}{1}
\begin{itemize}[noitemsep] \begin{itemize}[noitemsep]
\item \textbf{Skills:} Athletics 3, Cool 2, Deception 2, Discipline 2, Melee 2, Perception 1, Resilience 1, Stealth 3, Vigilance 2. \item \textbf{Skills:} \begin{itemize}[noitemsep]
\item \textbf{Talents:} Adversary 1 (upgrade difficulty of attacks once), Force Rating 3. Unleash (Force power. Force check against target at short range. Average (\difficulty\difficulty{}) Discipline check. If successful, spend \forcepoint\forcepoint{} to deal 3 wounds plus uncancelled \success, critical 4. May spend \forcepoint{} to increase range, affect one additional targe, or deal 3 additional damage). \item Athletics (Br) 3
\item \textbf{Abilities:} Mother's Blessing (A character targeting Morrigan must reroll all \setback{} with a blank face once). \item Cool (Ps) 2
\item \textbf{Equipment:} Binto Bessum's Lightsaber (Lightsaber; Damage 9; Crit 1; Breach 1, Defensive 1, Sunder; Automatic \advantage{} when successful; May spend \forcepoint{} generated from combat force power check to recover 2 strain.), Nightsister robes (defense 1). \item Deception (Cu) 2
\item Discipline (Wp) 2
\item Melee (Br) 2
\item Perception (Cu) 1
\item Resilience (Br) 1
\item Stealth (Ag) 3
\item Vigilance (Wp) 2
\end{itemize}
\item \textbf{Talents:} \begin{itemize}[noitemsep]
\item Adversary 1 (upgrade difficulty of attacks once)
\item Force Rating 3
\end{itemize}
\item \textbf{Force Powers:} \begin{itemize}[noitemsep]
\item Move (Force check. Spend \forcepoint{} to move an object of silhouette 0 within short range. Can spend \forcepoint{} to move up to silhouette 2. Can spend \forcepoint{} to increase range by 1. Can use as ranged weapon with Discipline. 5 damage for silhouette 0, 10 times silhouette otherwise.)
\item Unleash (Force check against target at short range. Average (\difficulty\difficulty{}) Discipline check. If successful, spend \forcepoint\forcepoint{} to deal 3 wounds plus uncancelled \success, critical 4. May spend \forcepoint{} to increase range, affect one additional target, or deal 3 additional damage)
\end{itemize}
\item \textbf{Abilities:} \begin{itemize}[noitemsep]
\item Mother's Blessing (A character targeting Morrigan must reroll all \setback{} with a blank face once)
\end{itemize}
\item \textbf{Equipment:} \begin{itemize}[noitemsep]
\item Binto Bessum's Lightsaber (Lightsaber; Damage 9; Crit 1; Breach 1, Defensive 1, Sunder; Automatic \advantage{} when successful; May spend \forcepoint{} generated from combat force power check to recover 2 strain.)
\item Nightsister robes (defense 1)
\end{itemize}
\end{itemize} \end{itemize}
\end{minipage} \hfil \hspace{15pt} \end{minipage} \hfil \hspace{15pt}
\begin{minipage}[t]{0.48\textwidth}
,
\end{minipage}
\end{center}
\newpage
\begin{center}
\begin{minipage}[t]{0.48\textwidth} \begin{minipage}[t]{0.48\textwidth}
\subsection{Binto Bessum [Nemesis]} \subsection{Binto Bessum [Nemesis]}
\nemesis{2,3,4,3,4,5}{5}{18}{22}{2}{1} \nemesis{2,4,5,3,4,5}{5}{18}{24}{3}{3}
\begin{itemize}[noitemsep] \begin{itemize}[noitemsep]
\item \textbf{Skills:} Lightsaber 5. \item \textbf{Skills:} \begin{itemize}[noitemsep]
\item \textbf{Talents:} \item Astrogation (In) 1
\item \textbf{Abilities:} Lightsaber mastery (may use presence for lightsaber checks). \item Charm (Pr) 3
\item \textbf{Equipment:} Binto Bessum's Lightsaber (Lightsaber; Damage 9; Crit 1; Breach 1, Defensive 1, Sunder; Automatic \advantage{} when successful; May spend \forcepoint{} generated from combat force power check to recover 2 strain.), Heavy robes (defense 1). \item Computers (In) 1
\item Cool (Pr) 5
\item Deception (Cu) 4
\item Discipline (Wp) 5
\item Knowledge: Core Worlds (In) 5
\item Knowledge: Education (In) 4
\item Knowledge: Lore (In) 5
\item Knowledge: Outer Rim (In) 3
\item Knowledge: Warfare (In) 1
\item Knowledge: Xenology (In) 4
\item Leadership (Pr) 2
\item Lightsaber (Pr) 5
\item Mechanics (In) 1
\item Medicine (In) 1
\item Negotiation (Pr) 3
\item Perception (Cu) 2
\item Piloting: Planetary (Ag) 1
\item Piloting: Space (Ag) 2
\item Ranged: Light (Ag) 1
\item Resilience (Br) 4
\item Vigilance (Wp) 5
\end{itemize}
\item \textbf{Talents:} \begin{itemize}[noitemsep]
\item Adversary 4 (upgrade attacks against her 4 times)
\item Force rating 6
\item Natural mystic (once per session, may reroll 1 force power check)
\item Parry 4 (3 strain, reduce melee damage by 6)
\item Reflect 4 (3 strain, reduce ranged damage by 6)
\item Saber throw (ranged lightsaber attack within long range. \forcepoint{} to hit. \forcepoint{} to return to hand within medium range, or \forcepoint\forcepoint{} at long range)
\item Uncanny reactions 3 (\boost\boost\boost{} to all Vigilance checks.)
\end{itemize}
\end{itemize}
\end{minipage} \hfil \hspace{15pt}
\begin{minipage}[t]{0.48\textwidth}
\begin{itemize}[noitemsep]
\item \textbf{Force Powers:} \begin{itemize}[noitemsep]
\item
\end{itemize}
\item \textbf{Abilities:} \begin{itemize}[noitemsep]
\item Lightsaber mastery (may use Presence for lightsaber checks)
\end{itemize}
\item \textbf{Equipment:} \begin{itemize}[noitemsep]
\item Binto Bessum's Lightsaber (Lightsaber; Damage 9; Crit 1; Breach 1, Defensive 1, Sunder; Automatic \advantage{} when successful; May spend \forcepoint{} generated from combat force power check to recover 2 strain.)
\item Binto Bessum's Shoto (Lightsaber; Damage 10; Crit 1; Breach 1, Defensive 1, Deflection 2, Sunder, Unwieldy 4, Vicious 4)
\item Heavy robes (defense 1)
\end{itemize}
\end{itemize} \end{itemize}
\end{minipage} \end{minipage}
\end{center} \end{center}

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@@ -36,9 +36,9 @@
ItalicFont=itcsymbol-italic.otf, ItalicFont=itcsymbol-italic.otf,
BoldItalicFont=itcsymbol-bolditalic.otf]{itcsymbol.otf} BoldItalicFont=itcsymbol-bolditalic.otf]{itcsymbol.otf}
\newfontfamily{\tn}{Elektra Medium Pro} \newfontfamily{\tn}[Path=./fonts/]{elektra-medium.otf}
\DeclareTextFontCommand{\texttn}{\tn} \DeclareTextFontCommand{\texttn}{\tn}
\newfontfamily{\ltn}{Elektra Light Pro} \newfontfamily{\ltn}[Path=./fonts/]{elektra-light.otf}
\DeclareTextFontCommand{\textltn}{\ltn} \DeclareTextFontCommand{\textltn}{\ltn}
\definecolor{titlecolor}{HTML}{384d3e} \definecolor{titlecolor}{HTML}{384d3e}

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@@ -113,7 +113,7 @@
\talent{natural tinkerer} \talent{natural tinkerer}
\talent{custom loadout} \talent{custom loadout}
\talentlines{}{} \talentlines{||||/||||/||.|/.|||}{-.-/-.-/.--/--.}
\end{talenttree} \end{talenttree}
\begin{talenttree}{Outlaw Tech}{Knowledge (Education), Knowledge (Underworld), Mechanics, Streetwise}{Edge of the Empire p. 90}{}{} \begin{talenttree}{Outlaw Tech}{Knowledge (Education), Knowledge (Underworld), Mechanics, Streetwise}{Edge of the Empire p. 90}{}{}