diff --git a/cheat sheet/parts/healing.tex b/cheat sheet/parts/healing.tex index 55f8bf2..fff4f78 100644 --- a/cheat sheet/parts/healing.tex +++ b/cheat sheet/parts/healing.tex @@ -1,4 +1,4 @@ -\section{Recovery and healing} +\section{RECOVERY AND HEALING} \begin{center} \begin{minipage}[t]{0.48\textwidth} \subsection{Natural rest} diff --git a/gear/gear.tex b/gear/gear.tex index 9608003..6d2a344 100644 --- a/gear/gear.tex +++ b/gear/gear.tex @@ -259,7 +259,7 @@ Select a hilt and a kyber crystal, and add their properties. Two of the same qua \end{center} \subsection{Armor} -Defense does not stack, but soak does when applied from different types of armor. +Defense does not stack, but soak does when applied from different types of armor. Armor encumbrance is decreased by 3 when worn. You can find a list of armor in EotE. 170. diff --git a/star-wars-doc.pdf b/star-wars-doc.pdf index df2c07d..75f7cb5 100644 Binary files a/star-wars-doc.pdf and b/star-wars-doc.pdf differ diff --git a/star-wars-doc.toc b/star-wars-doc.toc index fca81d8..80bfa6e 100644 --- a/star-wars-doc.toc +++ b/star-wars-doc.toc @@ -21,7 +21,7 @@ \contentsline {subsection}{\numberline {4.3}Conflict (FaD. 51)}{5}{subsection.4.3}% \contentsline {subsection}{\numberline {4.4}Dark side characters (FaD. 52)}{5}{subsection.4.4}% \contentsline {subsection}{\numberline {4.5}Light side paragon characters (FaD. 53)}{5}{subsection.4.5}% -\contentsline {section}{\numberline {5}Recovery and healing}{5}{section.5}% +\contentsline {section}{\numberline {5}RECOVERY AND HEALING}{5}{section.5}% \contentsline {subsection}{\numberline {5.1}Natural rest}{5}{subsection.5.1}% \contentsline {subsection}{\numberline {5.2}medical attention}{5}{subsection.5.2}% \contentsline {subsection}{\numberline {5.3}Stimpacks}{5}{subsection.5.3}%