diff --git a/cheat sheet/cheatsheet.tex b/cheat sheet/cheatsheet.tex index 6075c4e..071b9d1 100644 --- a/cheat sheet/cheatsheet.tex +++ b/cheat sheet/cheatsheet.tex @@ -4,5 +4,7 @@ \newpage \input{cheat sheet/parts/combat.tex} \newpage +\input{cheat sheet/parts/force.tex} +\newpage \input{cheat sheet/parts/charactercreation.tex} \newpage \ No newline at end of file diff --git a/cheat sheet/parts/books.tex b/cheat sheet/parts/books.tex index 6410aec..33751d2 100644 --- a/cheat sheet/parts/books.tex +++ b/cheat sheet/parts/books.tex @@ -1,6 +1,8 @@ \section{BOOKS} +The books can all be found \href{http://file.ingemanngade.net/share/zMSi3Jqr}{here}. \begin{center} \begin{minipage}[t]{0.48\textwidth} + \begin{center} \rowcolors{1}{tablecolor1}{tablecolor2} \begin{tabular}{|l|l|} @@ -10,6 +12,7 @@ \rowcolor{tablecolor3} {\color[HTML]{FFFFFF}\tn\selectfont{}Abbreviation} & {\color[HTML]{FFFFFF}\tn\selectfont{}Book name} \\ \hline + AaA & Allies and Adversaries \\ \hline CotR & Collapse of the Republic \\ \hline DoR & Dawn of Rebellion \\ \hline GaG & Gadgets and Gear \\ \hline diff --git a/cheat sheet/parts/charactercreation.tex b/cheat sheet/parts/charactercreation.tex index 0fda5a0..f61020b 100644 --- a/cheat sheet/parts/charactercreation.tex +++ b/cheat sheet/parts/charactercreation.tex @@ -36,7 +36,7 @@ \item +10 starting experience \item +2.500 starting credits \item +5 starting experience and +1.000 starting credits - \item Plus or minus 29 to your morality score (Only relevant for force sensitive characters). + \item Plus or minus 29 to your morality score (Only relevant for force sensitive characters). See page \pageref{force} for why you would want this. \end{itemize} \end{minipage} \hfil \hspace{30pt} @@ -65,7 +65,7 @@ \vspace{5pt} \subsubsection{PURCHASE FORCE POWERS} - If you have a force rating of at least 1, you can purchase force powers (page \pageref{forcepowers}). The cost is written on the power. You must purchase the basic power first, and then you can purchase upgrade connected to ones you own on the tree. You must meet the prerequisite before buying the basic power. + If you have a force rating of at least 1, you can purchase force powers. The cost is written on the power. You must purchase the basic power first, and then you can purchase upgrade connected to ones you own on the tree. You must meet the prerequisite before buying the basic power. \vspace{10pt} \subsection{STEP 6: CALCULATE DERIVED ATTRIBUTES} diff --git a/cheat sheet/parts/force.tex b/cheat sheet/parts/force.tex new file mode 100644 index 0000000..2a00333 --- /dev/null +++ b/cheat sheet/parts/force.tex @@ -0,0 +1,30 @@ +\section{THE FORCE}\label{force} +\begin{center} +\begin{minipage}[t]{0.48\textwidth} + \subsection{Force powers} + Force powers take an action. They work in one of two ways: + \begin{itemize}[noitemsep] + \item Make a force power check by rolling a number of \force{}, often equal to your force rating. For most characters, only \lightforce{} generate \forcepoint{}. You may, however, generate \forcepoint{} using one or more \darkforce{}, by using a destiny point for each \darkforce{} used. You also take strain and conflict equal to the number of \darkforce{} used. + \item Commit a number of force dice. You cannot commit more than your force rating, and for the time those are committed, your force rating counts as that many less. + \end{itemize} + + \subsection{Force Talents} + While specializations from force-sensitive classes can be obtained by non-force-sensitive characters, force talents cannot be bought unless you have a force rating of at least 1. + + \subsection{Conflict} + You gain conflict by using \darkforce{} to generate \forcepoint{} or when the DM feels like you've done something that goes against the light side of the force. + + At the end of each session, roll 1d10 and subtract your conflict. Add that value to your morality. A roll of below your conflict will generate a negative result, which means your morality falls. Your morality cannot go lower than 0 or higher than 100. Your conflict then resets. +\end{minipage} \hfil \hspace{15pt} +\begin{minipage}[t]{0.48\textwidth} + \subsection{Dark side characters} + If your morality drops below 30, you become a dark side force user. You now generate \forcepoint{} with \darkforce{} instead of \lightforce{}. Take conflict when using \darkforce{}. It also now costs strain and destiny points to generate \forcepoint{} with \lightforce{}, as it does with the reverse for light side force users. Dark side force users PC's also use up 1 destiny point from the pool at the beginning of each session. + + At fewer than 20 morality, your strain threshold decreases by 1 and your wound threshold increases by one. At fewer than 10 morality, they once again decrease and increase by 1. + + \subsection{Light side paragon characters} + At higher than 70 morality, you become a light side paragon. You generate 1 additional destiny point at the beginning of each session. + + At more than 80 morality, your strain threshold increases by 1. At more than 90, it increases by 1 again. +\end{minipage} +\end{center} \ No newline at end of file diff --git a/main.pdf b/main.pdf index f71cbdd..9b47567 100644 Binary files a/main.pdf and b/main.pdf differ diff --git a/main.synctex(busy) b/main.synctex(busy) new file mode 100644 index 0000000..3636bae Binary files /dev/null and b/main.synctex(busy) differ diff --git a/main.toc b/main.toc index c04df3b..b20a719 100644 --- a/main.toc +++ b/main.toc @@ -1,159 +1,165 @@ -\contentsline {section}{\numberline {1}BOOKS}{2}{}% -\contentsline {section}{\numberline {2}BASICS}{3}{}% -\contentsline {subsection}{\numberline {2.1}SYMBOL KEY}{3}{}% -\contentsline {subsection}{\numberline {2.2}DIFFICULTY (EotE. 17)}{3}{}% -\contentsline {subsection}{\numberline {2.3}UPGRADING/DOWNGRADING DICE (EotE. 21)}{3}{}% -\contentsline {subsection}{\numberline {2.4}DESTINY POINTS (EotE. 28)}{3}{}% -\contentsline {subsection}{\numberline {2.5}DICE POOL (EotE. 18)}{3}{}% -\contentsline {subsection}{\numberline {2.6}INTERPRETING THE RESULT (EotE. 23)}{3}{}% -\contentsline {subsection}{\numberline {2.7}RANGE BANDS (EotE. 208)}{3}{}% -\contentsline {section}{\numberline {3}COMBAT}{4}{}% -\contentsline {subsection}{\numberline {3.1}INITIATIVE (EotE. 199)}{4}{}% -\contentsline {subsection}{\numberline {3.2}MANEUVERS (EotE. 200)}{4}{}% -\contentsline {subsection}{\numberline {3.3}Actions (EotE. 203)}{4}{}% -\contentsline {subsection}{\numberline {3.4}Wounds and strain (EotE. 215)}{4}{}% -\contentsline {subsection}{\numberline {3.5}Critical Injuries (EotE. 216)}{4}{}% -\contentsline {subsection}{\numberline {3.6}Attack Difficulties (EotE. 205)}{4}{}% -\contentsline {subsection}{\numberline {3.7}Spending Advantage and Triumphs (GCB. 104)}{4}{}% -\contentsline {section}{\numberline {4}CHARACTER CREATION}{5}{}% -\contentsline {subsection}{\numberline {4.1}STEP 1: SPECIES}{5}{}% -\contentsline {subsection}{\numberline {4.2}STEP 2: CAREER AND SPECIALIZATION}{5}{}% -\contentsline {subsection}{\numberline {4.3}STEP 3: OBLIGATION}{5}{}% -\contentsline {subsection}{\numberline {4.4}STEP 4: MORALITY}{5}{}% -\contentsline {subsection}{\numberline {4.5}STEP 5: SPEND EXPERIENCE POINTS}{5}{}% -\contentsline {subsubsection}{\numberline {4.5.1}INCREASE CHARACTERISTICS}{5}{}% -\contentsline {subsubsection}{\numberline {4.5.2}SKILL TRAINING}{5}{}% -\contentsline {subsubsection}{\numberline {4.5.3}PURCHASE TALENTS}{5}{}% -\contentsline {subsubsection}{\numberline {4.5.4}PURCHASE SPECIALIZATION}{5}{}% -\contentsline {subsubsection}{\numberline {4.5.5}PURCHASE FORCE POWERS}{5}{}% -\contentsline {subsection}{\numberline {4.6}STEP 6: CALCULATE DERIVED ATTRIBUTES}{5}{}% -\contentsline {subsection}{\numberline {4.7}STEP 7: BUY GEAR}{5}{}% -\contentsline {section}{\numberline {5}SPECIES}{6}{}% -\contentsline {subsection}{\numberline {5.1}aleena}{6}{}% -\contentsline {subsection}{\numberline {5.2}anx}{6}{}% -\contentsline {subsection}{\numberline {5.3}Aqualish}{6}{}% -\contentsline {subsection}{\numberline {5.4}arcona}{6}{}% -\contentsline {subsection}{\numberline {5.5}arkanian}{7}{}% -\contentsline {subsection}{\numberline {5.6}BALOSAR}{7}{}% -\contentsline {subsection}{\numberline {5.7}bardottan}{7}{}% -\contentsline {subsection}{\numberline {5.8}Besalisk}{7}{}% -\contentsline {subsection}{\numberline {5.9}BITH}{8}{}% -\contentsline {subsection}{\numberline {5.10}BOTHAN}{8}{}% -\contentsline {subsection}{\numberline {5.11}CAAMASI}{8}{}% -\contentsline {subsection}{\numberline {5.12}CEREAN}{8}{}% -\contentsline {subsection}{\numberline {5.13}chadra-fan}{9}{}% -\contentsline {subsection}{\numberline {5.14}CHAGRIAN}{9}{}% -\contentsline {subsection}{\numberline {5.15}chevin}{9}{}% -\contentsline {subsection}{\numberline {5.16}chiss}{9}{}% -\contentsline {subsection}{\numberline {5.17}clawdite}{10}{}% -\contentsline {subsection}{\numberline {5.18}CLONE}{10}{}% -\contentsline {subsection}{\numberline {5.19}cosian}{10}{}% -\contentsline {subsection}{\numberline {5.20}DATHOMIRIAN}{10}{}% -\contentsline {subsection}{\numberline {5.21}Devaronian}{11}{}% -\contentsline {subsection}{\numberline {5.22}dowutin}{11}{}% -\contentsline {subsection}{\numberline {5.23}DRABATAN}{11}{}% -\contentsline {subsection}{\numberline {5.24}Drall}{11}{}% -\contentsline {subsection}{\numberline {5.25}dressellian}{12}{}% -\contentsline {subsection}{\numberline {5.26}DROID}{12}{}% -\contentsline {subsection}{\numberline {5.27}Dug}{12}{}% -\contentsline {subsection}{\numberline {5.28}DUROS}{12}{}% -\contentsline {subsection}{\numberline {5.29}ELOM}{13}{}% -\contentsline {subsection}{\numberline {5.30}ELOMIN}{13}{}% -\contentsline {subsection}{\numberline {5.31}falleen}{13}{}% -\contentsline {subsection}{\numberline {5.32}GAND}{13}{}% -\contentsline {subsection}{\numberline {5.33}gank}{14}{}% -\contentsline {subsection}{\numberline {5.34}GEONOSIAN}{14}{}% -\contentsline {subsection}{\numberline {5.35}GIGORAN}{14}{}% -\contentsline {subsection}{\numberline {5.36}GOSSAM}{14}{}% -\contentsline {subsection}{\numberline {5.37}gotal}{15}{}% -\contentsline {subsection}{\numberline {5.38}GRAN}{15}{}% -\contentsline {subsection}{\numberline {5.39}gungan}{15}{}% -\contentsline {subsection}{\numberline {5.40}HARCH}{15}{}% -\contentsline {subsection}{\numberline {5.41}HUMAN}{16}{}% -\contentsline {subsection}{\numberline {5.42}hutt}{16}{}% -\contentsline {subsection}{\numberline {5.43}IAKARU}{16}{}% -\contentsline {subsection}{\numberline {5.44}iktotchi}{16}{}% -\contentsline {subsection}{\numberline {5.45}ISHI TIB}{17}{}% -\contentsline {subsection}{\numberline {5.46}ITHORIAN}{17}{}% -\contentsline {subsection}{\numberline {5.47}kalleran}{17}{}% -\contentsline {subsection}{\numberline {5.48}KAMINOAN}{17}{}% -\contentsline {subsection}{\numberline {5.49}KARKARODON}{18}{}% -\contentsline {subsection}{\numberline {5.50}KEL DOR}{18}{}% -\contentsline {subsection}{\numberline {5.51}klatooinian}{18}{}% -\contentsline {subsection}{\numberline {5.52}KUBAZ}{18}{}% -\contentsline {subsection}{\numberline {5.53}KYUZO}{19}{}% -\contentsline {subsection}{\numberline {5.54}LANNIK}{19}{}% -\contentsline {subsection}{\numberline {5.55}MELITTO}{19}{}% -\contentsline {subsection}{\numberline {5.56}mikkian}{19}{}% -\contentsline {subsection}{\numberline {5.57}MIRIALAN}{20}{}% -\contentsline {subsection}{\numberline {5.58}MON CALAMARI}{20}{}% -\contentsline {subsection}{\numberline {5.59}mustafarian}{20}{}% -\contentsline {subsection}{\numberline {5.60}muun}{20}{}% -\contentsline {subsection}{\numberline {5.61}NAUTOLAN}{21}{}% -\contentsline {subsection}{\numberline {5.62}NEIMOIDIAN}{21}{}% -\contentsline {subsection}{\numberline {5.63}nikto}{21}{}% -\contentsline {subsection}{\numberline {5.64}pantoran}{21}{}% -\contentsline {subsection}{\numberline {5.65}Pau'an}{22}{}% -\contentsline {subsection}{\numberline {5.66}phydolon}{22}{}% -\contentsline {subsection}{\numberline {5.67}polis massan}{22}{}% -\contentsline {subsection}{\numberline {5.68}quarren}{22}{}% -\contentsline {subsection}{\numberline {5.69}quermian}{23}{}% -\contentsline {subsection}{\numberline {5.70}RODIAN}{23}{}% -\contentsline {subsection}{\numberline {5.71}Sakiyan}{23}{}% -\contentsline {subsection}{\numberline {5.72}selonian}{23}{}% -\contentsline {subsection}{\numberline {5.73}SHISTAVANEN}{24}{}% -\contentsline {subsection}{\numberline {5.74}SKAKOAN}{24}{}% -\contentsline {subsection}{\numberline {5.75}SULLUSTAN}{24}{}% -\contentsline {subsection}{\numberline {5.76}thisspiasian}{24}{}% -\contentsline {subsection}{\numberline {5.77}tholothian}{25}{}% -\contentsline {subsection}{\numberline {5.78}TOGNATH}{25}{}% -\contentsline {subsection}{\numberline {5.79}TOGRUTA}{25}{}% -\contentsline {subsection}{\numberline {5.80}toydarian}{25}{}% -\contentsline {subsection}{\numberline {5.81}TRANDOSHAN}{26}{}% -\contentsline {subsection}{\numberline {5.82}TWI'LEK}{26}{}% -\contentsline {subsection}{\numberline {5.83}UMBARAN}{26}{}% -\contentsline {subsection}{\numberline {5.84}Verpine}{26}{}% -\contentsline {subsection}{\numberline {5.85}vurk}{27}{}% -\contentsline {subsection}{\numberline {5.86}weequay}{27}{}% -\contentsline {subsection}{\numberline {5.87}whiphid}{27}{}% -\contentsline {subsection}{\numberline {5.88}WOOKIE}{27}{}% -\contentsline {subsection}{\numberline {5.89}xexto}{28}{}% -\contentsline {subsection}{\numberline {5.90}ZABRAK}{28}{}% -\contentsline {section}{\numberline {6}GEAR}{29}{}% -\contentsline {subsection}{\numberline {6.1}ENCUMBRANCE}{29}{}% -\contentsline {subsection}{\numberline {6.2}ITEM QUALITIES}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.1}ACCURATE (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.2}AUTO-FIRE (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.3}BREACH (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.4}BURN (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.5}BLAST (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.6}CONCUSSIVE (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.7}CORTOSIS (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.8}CUMBERSOME (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.9}DEFENSIVE (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.10}DEFLECTION (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.11}DISORIENT (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.12}ENSNARE (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.13}GUIDED (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.14}KNOCKDOWN (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.15}INACCURATE (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.16}INFERIOR (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.17}ION (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.18}LIMITED AMMO (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.19}LINKED (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.20}PIERCE (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.21}PREPARE (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.22}SLOW-FIRING (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.23}STUN (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.24}STUN DAMAGE (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.25}STUN SETTING (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.26}SUNDER (ACTIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.27}SUPERIOR (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.28}UNWIELDY (PASSIVE)}{29}{}% -\contentsline {subsubsection}{\numberline {6.2.29}VICIOUS (PASSIVE)}{29}{}% -\contentsline {subsection}{\numberline {6.3}Weapons}{30}{}% -\contentsline {subsection}{\numberline {6.4}Lightsaber}{30}{}% -\contentsline {subsection}{\numberline {6.5}Armor}{30}{}% -\contentsline {subsection}{\numberline {6.6}Gear}{30}{}% -\contentsline {section}{\numberline {7}CAREERS}{31}{}% -\contentsline {section}{\numberline {8}FORCE POWERS}{167}{}% +\contentsline {section}{\numberline {1}BOOKS}{2}{section.1}% +\contentsline {section}{\numberline {2}BASICS}{3}{section.2}% +\contentsline {subsection}{\numberline {2.1}SYMBOL KEY}{3}{subsection.2.1}% +\contentsline {subsection}{\numberline {2.2}DIFFICULTY (EotE. 17)}{3}{subsection.2.2}% +\contentsline {subsection}{\numberline {2.3}UPGRADING/DOWNGRADING DICE (EotE. 21)}{3}{subsection.2.3}% +\contentsline {subsection}{\numberline {2.4}DESTINY POINTS (EotE. 28)}{3}{subsection.2.4}% +\contentsline {subsection}{\numberline {2.5}DICE POOL (EotE. 18)}{3}{subsection.2.5}% +\contentsline {subsection}{\numberline {2.6}INTERPRETING THE RESULT (EotE. 23)}{3}{subsection.2.6}% +\contentsline {subsection}{\numberline {2.7}RANGE BANDS (EotE. 208)}{3}{subsection.2.7}% +\contentsline {section}{\numberline {3}COMBAT}{4}{section.3}% +\contentsline {subsection}{\numberline {3.1}INITIATIVE (EotE. 199)}{4}{subsection.3.1}% +\contentsline {subsection}{\numberline {3.2}MANEUVERS (EotE. 200)}{4}{subsection.3.2}% +\contentsline {subsection}{\numberline {3.3}Actions (EotE. 203)}{4}{subsection.3.3}% +\contentsline {subsection}{\numberline {3.4}Wounds and strain (EotE. 215)}{4}{subsection.3.4}% +\contentsline {subsection}{\numberline {3.5}Critical Injuries (EotE. 216)}{4}{subsection.3.5}% +\contentsline {subsection}{\numberline {3.6}Attack Difficulties (EotE. 205)}{4}{subsection.3.6}% +\contentsline {subsection}{\numberline {3.7}Spending Advantage and Triumphs (GCB. 104)}{4}{subsection.3.7}% +\contentsline {section}{\numberline {4}THE FORCE}{5}{section.4}% +\contentsline {subsection}{\numberline {4.1}Force powers}{5}{subsection.4.1}% +\contentsline {subsection}{\numberline {4.2}Force Talents}{5}{subsection.4.2}% +\contentsline {subsection}{\numberline {4.3}Conflict}{5}{subsection.4.3}% +\contentsline {subsection}{\numberline {4.4}Dark side characters}{5}{subsection.4.4}% +\contentsline {subsection}{\numberline {4.5}Light side paragon characters}{5}{subsection.4.5}% +\contentsline {section}{\numberline {5}CHARACTER CREATION}{6}{section.5}% +\contentsline {subsection}{\numberline {5.1}STEP 1: SPECIES}{6}{subsection.5.1}% +\contentsline {subsection}{\numberline {5.2}STEP 2: CAREER AND SPECIALIZATION}{6}{subsection.5.2}% +\contentsline {subsection}{\numberline {5.3}STEP 3: OBLIGATION}{6}{subsection.5.3}% +\contentsline {subsection}{\numberline {5.4}STEP 4: MORALITY}{6}{subsection.5.4}% +\contentsline {subsection}{\numberline {5.5}STEP 5: SPEND EXPERIENCE POINTS}{6}{subsection.5.5}% +\contentsline {subsubsection}{\numberline {5.5.1}INCREASE CHARACTERISTICS}{6}{subsubsection.5.5.1}% +\contentsline {subsubsection}{\numberline {5.5.2}SKILL TRAINING}{6}{subsubsection.5.5.2}% +\contentsline {subsubsection}{\numberline {5.5.3}PURCHASE TALENTS}{6}{subsubsection.5.5.3}% +\contentsline {subsubsection}{\numberline {5.5.4}PURCHASE SPECIALIZATION}{6}{subsubsection.5.5.4}% +\contentsline {subsubsection}{\numberline {5.5.5}PURCHASE FORCE POWERS}{6}{subsubsection.5.5.5}% +\contentsline {subsection}{\numberline {5.6}STEP 6: CALCULATE DERIVED ATTRIBUTES}{6}{subsection.5.6}% +\contentsline {subsection}{\numberline {5.7}STEP 7: BUY GEAR}{6}{subsection.5.7}% +\contentsline {section}{\numberline {6}SPECIES}{7}{section.6}% +\contentsline {subsection}{\numberline {6.1}aleena}{7}{subsection.6.1}% +\contentsline {subsection}{\numberline {6.2}anx}{7}{subsection.6.2}% +\contentsline {subsection}{\numberline {6.3}Aqualish}{7}{subsection.6.3}% +\contentsline {subsection}{\numberline {6.4}arcona}{7}{subsection.6.4}% +\contentsline {subsection}{\numberline {6.5}arkanian}{8}{subsection.6.5}% +\contentsline {subsection}{\numberline {6.6}BALOSAR}{8}{subsection.6.6}% +\contentsline {subsection}{\numberline {6.7}bardottan}{8}{subsection.6.7}% +\contentsline {subsection}{\numberline {6.8}Besalisk}{8}{subsection.6.8}% +\contentsline {subsection}{\numberline {6.9}BITH}{9}{subsection.6.9}% +\contentsline {subsection}{\numberline {6.10}BOTHAN}{9}{subsection.6.10}% +\contentsline {subsection}{\numberline {6.11}CAAMASI}{9}{subsection.6.11}% +\contentsline {subsection}{\numberline {6.12}CEREAN}{9}{subsection.6.12}% +\contentsline {subsection}{\numberline {6.13}chadra-fan}{10}{subsection.6.13}% +\contentsline {subsection}{\numberline {6.14}CHAGRIAN}{10}{subsection.6.14}% +\contentsline {subsection}{\numberline {6.15}chevin}{10}{subsection.6.15}% +\contentsline {subsection}{\numberline {6.16}chiss}{10}{subsection.6.16}% +\contentsline {subsection}{\numberline {6.17}clawdite}{11}{subsection.6.17}% +\contentsline {subsection}{\numberline {6.18}CLONE}{11}{subsection.6.18}% +\contentsline {subsection}{\numberline {6.19}cosian}{11}{subsection.6.19}% +\contentsline {subsection}{\numberline {6.20}DATHOMIRIAN}{11}{subsection.6.20}% +\contentsline {subsection}{\numberline {6.21}Devaronian}{12}{subsection.6.21}% +\contentsline {subsection}{\numberline {6.22}dowutin}{12}{subsection.6.22}% +\contentsline {subsection}{\numberline {6.23}DRABATAN}{12}{subsection.6.23}% +\contentsline {subsection}{\numberline {6.24}Drall}{12}{subsection.6.24}% +\contentsline {subsection}{\numberline {6.25}dressellian}{13}{subsection.6.25}% +\contentsline {subsection}{\numberline {6.26}DROID}{13}{subsection.6.26}% +\contentsline {subsection}{\numberline {6.27}Dug}{13}{subsection.6.27}% +\contentsline {subsection}{\numberline {6.28}DUROS}{13}{subsection.6.28}% +\contentsline {subsection}{\numberline {6.29}ELOM}{14}{subsection.6.29}% +\contentsline {subsection}{\numberline {6.30}ELOMIN}{14}{subsection.6.30}% +\contentsline {subsection}{\numberline {6.31}falleen}{14}{subsection.6.31}% +\contentsline {subsection}{\numberline {6.32}GAND}{14}{subsection.6.32}% +\contentsline {subsection}{\numberline {6.33}gank}{15}{subsection.6.33}% +\contentsline {subsection}{\numberline {6.34}GEONOSIAN}{15}{subsection.6.34}% +\contentsline {subsection}{\numberline {6.35}GIGORAN}{15}{subsection.6.35}% +\contentsline {subsection}{\numberline {6.36}GOSSAM}{15}{subsection.6.36}% +\contentsline {subsection}{\numberline {6.37}gotal}{16}{subsection.6.37}% +\contentsline {subsection}{\numberline {6.38}GRAN}{16}{subsection.6.38}% +\contentsline {subsection}{\numberline {6.39}gungan}{16}{subsection.6.39}% +\contentsline {subsection}{\numberline {6.40}HARCH}{16}{subsection.6.40}% +\contentsline {subsection}{\numberline {6.41}HUMAN}{17}{subsection.6.41}% +\contentsline {subsection}{\numberline {6.42}hutt}{17}{subsection.6.42}% +\contentsline {subsection}{\numberline {6.43}IAKARU}{17}{subsection.6.43}% +\contentsline {subsection}{\numberline {6.44}iktotchi}{17}{subsection.6.44}% +\contentsline {subsection}{\numberline {6.45}ISHI TIB}{18}{subsection.6.45}% +\contentsline {subsection}{\numberline {6.46}ITHORIAN}{18}{subsection.6.46}% +\contentsline {subsection}{\numberline {6.47}kalleran}{18}{subsection.6.47}% +\contentsline {subsection}{\numberline {6.48}KAMINOAN}{18}{subsection.6.48}% +\contentsline {subsection}{\numberline {6.49}KARKARODON}{19}{subsection.6.49}% +\contentsline {subsection}{\numberline {6.50}KEL DOR}{19}{subsection.6.50}% +\contentsline {subsection}{\numberline {6.51}klatooinian}{19}{subsection.6.51}% +\contentsline {subsection}{\numberline {6.52}KUBAZ}{19}{subsection.6.52}% +\contentsline {subsection}{\numberline {6.53}KYUZO}{20}{subsection.6.53}% +\contentsline {subsection}{\numberline {6.54}LANNIK}{20}{subsection.6.54}% +\contentsline {subsection}{\numberline {6.55}MELITTO}{20}{subsection.6.55}% +\contentsline {subsection}{\numberline {6.56}mikkian}{20}{subsection.6.56}% +\contentsline {subsection}{\numberline {6.57}MIRIALAN}{21}{subsection.6.57}% +\contentsline {subsection}{\numberline {6.58}MON CALAMARI}{21}{subsection.6.58}% +\contentsline {subsection}{\numberline {6.59}mustafarian}{21}{subsection.6.59}% +\contentsline {subsection}{\numberline {6.60}muun}{21}{subsection.6.60}% +\contentsline {subsection}{\numberline {6.61}NAUTOLAN}{22}{subsection.6.61}% +\contentsline {subsection}{\numberline {6.62}NEIMOIDIAN}{22}{subsection.6.62}% +\contentsline {subsection}{\numberline {6.63}nikto}{22}{subsection.6.63}% +\contentsline {subsection}{\numberline {6.64}pantoran}{22}{subsection.6.64}% +\contentsline {subsection}{\numberline {6.65}Pau'an}{23}{subsection.6.65}% +\contentsline {subsection}{\numberline {6.66}phydolon}{23}{subsection.6.66}% +\contentsline {subsection}{\numberline {6.67}polis massan}{23}{subsection.6.67}% +\contentsline {subsection}{\numberline {6.68}quarren}{23}{subsection.6.68}% +\contentsline {subsection}{\numberline {6.69}quermian}{24}{subsection.6.69}% +\contentsline {subsection}{\numberline {6.70}RODIAN}{24}{subsection.6.70}% +\contentsline {subsection}{\numberline {6.71}Sakiyan}{24}{subsection.6.71}% +\contentsline {subsection}{\numberline {6.72}selonian}{24}{subsection.6.72}% +\contentsline {subsection}{\numberline {6.73}SHISTAVANEN}{25}{subsection.6.73}% +\contentsline {subsection}{\numberline {6.74}SKAKOAN}{25}{subsection.6.74}% +\contentsline {subsection}{\numberline {6.75}SULLUSTAN}{25}{subsection.6.75}% +\contentsline {subsection}{\numberline {6.76}thisspiasian}{25}{subsection.6.76}% +\contentsline {subsection}{\numberline {6.77}tholothian}{26}{subsection.6.77}% +\contentsline {subsection}{\numberline {6.78}TOGNATH}{26}{subsection.6.78}% +\contentsline {subsection}{\numberline {6.79}TOGRUTA}{26}{subsection.6.79}% +\contentsline {subsection}{\numberline {6.80}toydarian}{26}{subsection.6.80}% +\contentsline {subsection}{\numberline {6.81}TRANDOSHAN}{27}{subsection.6.81}% +\contentsline {subsection}{\numberline {6.82}TWI'LEK}{27}{subsection.6.82}% +\contentsline {subsection}{\numberline {6.83}UMBARAN}{27}{subsection.6.83}% +\contentsline {subsection}{\numberline {6.84}Verpine}{27}{subsection.6.84}% +\contentsline {subsection}{\numberline {6.85}vurk}{28}{subsection.6.85}% +\contentsline {subsection}{\numberline {6.86}weequay}{28}{subsection.6.86}% +\contentsline {subsection}{\numberline {6.87}whiphid}{28}{subsection.6.87}% +\contentsline {subsection}{\numberline {6.88}WOOKIE}{28}{subsection.6.88}% +\contentsline {subsection}{\numberline {6.89}xexto}{29}{subsection.6.89}% +\contentsline {subsection}{\numberline {6.90}ZABRAK}{29}{subsection.6.90}% +\contentsline {section}{\numberline {7}GEAR}{30}{section.7}% +\contentsline {subsection}{\numberline {7.1}ENCUMBRANCE}{30}{subsection.7.1}% +\contentsline {subsection}{\numberline {7.2}ITEM QUALITIES}{30}{subsection.7.2}% +\contentsline {subsubsection}{\numberline {7.2.1}ACCURATE (PASSIVE)}{30}{subsubsection.7.2.1}% +\contentsline {subsubsection}{\numberline {7.2.2}AUTO-FIRE (ACTIVE)}{30}{subsubsection.7.2.2}% +\contentsline {subsubsection}{\numberline {7.2.3}BREACH (PASSIVE)}{30}{subsubsection.7.2.3}% +\contentsline {subsubsection}{\numberline {7.2.4}BURN (ACTIVE)}{30}{subsubsection.7.2.4}% +\contentsline {subsubsection}{\numberline {7.2.5}BLAST (ACTIVE)}{30}{subsubsection.7.2.5}% +\contentsline {subsubsection}{\numberline {7.2.6}CONCUSSIVE (ACTIVE)}{30}{subsubsection.7.2.6}% +\contentsline {subsubsection}{\numberline {7.2.7}CORTOSIS (PASSIVE)}{30}{subsubsection.7.2.7}% +\contentsline {subsubsection}{\numberline {7.2.8}CUMBERSOME (PASSIVE)}{30}{subsubsection.7.2.8}% +\contentsline {subsubsection}{\numberline {7.2.9}DEFENSIVE (PASSIVE)}{30}{subsubsection.7.2.9}% +\contentsline {subsubsection}{\numberline {7.2.10}DEFLECTION (PASSIVE)}{30}{subsubsection.7.2.10}% +\contentsline {subsubsection}{\numberline {7.2.11}DISORIENT (ACTIVE)}{30}{subsubsection.7.2.11}% +\contentsline {subsubsection}{\numberline {7.2.12}ENSNARE (ACTIVE)}{30}{subsubsection.7.2.12}% +\contentsline {subsubsection}{\numberline {7.2.13}GUIDED (ACTIVE)}{30}{subsubsection.7.2.13}% +\contentsline {subsubsection}{\numberline {7.2.14}KNOCKDOWN (ACTIVE)}{30}{subsubsection.7.2.14}% +\contentsline {subsubsection}{\numberline {7.2.15}INACCURATE (PASSIVE)}{30}{subsubsection.7.2.15}% +\contentsline {subsubsection}{\numberline {7.2.16}INFERIOR (PASSIVE)}{30}{subsubsection.7.2.16}% +\contentsline {subsubsection}{\numberline {7.2.17}ION (PASSIVE)}{30}{subsubsection.7.2.17}% +\contentsline {subsubsection}{\numberline {7.2.18}LIMITED AMMO (PASSIVE)}{30}{subsubsection.7.2.18}% +\contentsline {subsubsection}{\numberline {7.2.19}LINKED (ACTIVE)}{30}{subsubsection.7.2.19}% +\contentsline {subsubsection}{\numberline {7.2.20}PIERCE (PASSIVE)}{30}{subsubsection.7.2.20}% +\contentsline {subsubsection}{\numberline {7.2.21}PREPARE (PASSIVE)}{30}{subsubsection.7.2.21}% +\contentsline {subsubsection}{\numberline {7.2.22}SLOW-FIRING (PASSIVE)}{30}{subsubsection.7.2.22}% +\contentsline {subsubsection}{\numberline {7.2.23}STUN (ACTIVE)}{30}{subsubsection.7.2.23}% +\contentsline {subsubsection}{\numberline {7.2.24}STUN DAMAGE (PASSIVE)}{30}{subsubsection.7.2.24}% +\contentsline {subsubsection}{\numberline {7.2.25}STUN SETTING (PASSIVE)}{30}{subsubsection.7.2.25}% +\contentsline {subsubsection}{\numberline {7.2.26}SUNDER (ACTIVE)}{30}{subsubsection.7.2.26}% +\contentsline {subsubsection}{\numberline {7.2.27}SUPERIOR (PASSIVE)}{30}{subsubsection.7.2.27}% +\contentsline {subsubsection}{\numberline {7.2.28}UNWIELDY (PASSIVE)}{30}{subsubsection.7.2.28}% +\contentsline {subsubsection}{\numberline {7.2.29}VICIOUS (PASSIVE)}{30}{subsubsection.7.2.29}% +\contentsline {subsection}{\numberline {7.3}Weapons}{31}{subsection.7.3}% +\contentsline {subsection}{\numberline {7.4}Lightsaber}{31}{subsection.7.4}% +\contentsline {subsection}{\numberline {7.5}Armor}{31}{subsection.7.5}% +\contentsline {subsection}{\numberline {7.6}Gear}{31}{subsection.7.6}% +\contentsline {section}{\numberline {8}CAREERS}{32}{section.8}% +\contentsline {section}{\numberline {9}FORCE POWERS}{168}{section.9}% diff --git a/star-wars-doc.pdf b/star-wars-doc.pdf new file mode 100644 index 0000000..9b47567 Binary files /dev/null and b/star-wars-doc.pdf differ diff --git a/star-wars-formatting.sty b/star-wars-formatting.sty index f4be4a5..7bd6ca1 100644 --- a/star-wars-formatting.sty +++ b/star-wars-formatting.sty @@ -16,12 +16,21 @@ \usepackage{fancyhdr} \usepackage{enumitem} \usepackage{tabularx} +\usepackage{hyperref} \usetikzlibrary {shapes.multipart,shapes.misc,shapes.symbols,calc,positioning,fit,backgrounds} \input{star-wars-icons.sty} \input{star-wars-talents.sty} +\hypersetup{ + colorlinks=true, + linkcolor=black, + urlcolor=blue, + pdftitle={Star Wars}, + pdfpagemode=FullScreen, + } + \setmainfont[Path=./fonts/, BoldFont=itcsymbol-bold.otf, ItalicFont=itcsymbol-italic.otf,