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2026-04-05 14:33:12 +02:00
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commit 09f4dec26b
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@@ -46,7 +46,7 @@
Hard & \difficulty\difficulty\difficulty & Professionals fail as often as they succeed. \\ \hline
Daunting & \difficulty\difficulty\difficulty\difficulty & Pushes Professionals to their limits. \\ \hline
Formidable & \difficulty\difficulty\difficulty\difficulty\difficulty & Nigh impossible. \\ \hline
Impossible & - & With GM permission, spend Story Point to tackle as Formidable. \\ \hline
Impossible & - & With GM permission, spend Destiny Point to tackle as Formidable. \\ \hline
\end{tabular}
\subsection{UPGRADING/DOWNGRADING DICE (EotE. 21)}
@@ -59,7 +59,7 @@
\end{itemize}
\subsection{DESTINY POINTS (EotE. 28)}
There are 2 pools of Destiny Points. The players' and the GM's. The players can use their pool to do things, and the GM can use their pool do similar things. When a story point is used, it is moved to the other pool.
There are 2 pools of Destiny Points. The players' and the GM's. The players can use their pool to do things, and the GM can use their pool do similar things. When a Destiny Point is used, it is moved to the other pool.
The points can be used to: