\documentclass[a4paper]{article}

\input{star-wars-formatting.sty}

\newcommand{\nemesis}[5]{%
    \begin{center}
        \Characteristics{\StrChar{#1}{1}}{\StrChar{#1}{3}}{\StrChar{#1}{5}}{\StrChar{#1}{7}}{\StrChar{#1}{9}}{\StrChar{#1}{11}}
    \end{center}
    \vspace{-30pt}
    \begin{center}
        \Derived{Soak Value}{#2}
        \Derived{W. Threshold}{#3}
        \Derived{S. Threshold}{#4}
        \DerivedSplit{m/r Defense}{\StrChar{#5}{1}}{\StrChar{#5}{3}}
    \end{center}
}

\newcommand{\rival}[4]{%
    \begin{center}
        \Characteristics{\StrChar{#1}{1}}{\StrChar{#1}{3}}{\StrChar{#1}{5}}{\StrChar{#1}{7}}{\StrChar{#1}{9}}{\StrChar{#1}{11}}
    \end{center}
    \vspace{-30pt}
    \begin{center}
        \Derived{Soak Value}{#2}
        \Derived{W. Threshold}{#3}
        \DerivedSplit{m/r Defense}{\StrChar{#4}{1}}{\StrChar{#4}{3}}
    \end{center}
}

\begin{document}
\section{NPCs}
\begin{center}
\begin{minipage}[t]{0.48\textwidth}
    \subsection{Morrigan Vex [Rival]}

    \nemesis{4,2,3,4,3,2}{4}{14}{15}{2,1}

    \begin{itemize}[noitemsep]
        \item \textbf{Skills:} \begin{itemize}[noitemsep]
            \item Athletics (Br) 3
            \item Cool (Ps) 2
            \item Deception (Cu) 2
            \item Discipline (Wp) 2
            \item Melee (Br) 2
            \item Perception (Cu) 1
            \item Resilience (Br) 1
            \item Stealth (Ag) 3
            \item Vigilance (Wp) 2
        \end{itemize}
        \item \textbf{Talents:} \begin{itemize}[noitemsep]
            \item Adversary 1 (upgrade difficulty of attacks once)
            \item Force Rating 3
        \end{itemize}
        \item \textbf{Force Powers:} \begin{itemize}[noitemsep]
            \item Move (Force check. Spend \forcepoint{} to move an object of silhouette 0 within short range. Can spend \forcepoint{} to move up to silhouette 2. Can spend \forcepoint{} to increase range by 1. Can use as ranged weapon with Discipline. 5 damage for silhouette 0, 10 times silhouette otherwise.)
            \item Unleash (Force check against target at short range. Average (\difficulty\difficulty{}) Discipline check. If successful, spend \forcepoint\forcepoint{} to deal 3 wounds plus uncancelled \success, critical 4. May spend \forcepoint{} to increase range, affect one additional target, or deal 3 additional damage)
        \end{itemize}
        \item \textbf{Abilities:} \begin{itemize}[noitemsep]
            \item Mother's Blessing (A character targeting Morrigan must reroll all \setback{} with a blank face once)
        \end{itemize}
        \item \textbf{Equipment:} \begin{itemize}[noitemsep]
            \item Binto Bessum's Lightsaber \begin{itemize}[noitemsep]
                \item Lightsaber
                \item Damage 9
                \item Crit 1
                \item Breach 1, Defensive 1, Sunder
                \item Automatic \advantage{} when successful
                \item May spend \forcepoint{} generated from combat force power check to recover 2 strain.
                \item \advantage{} to +1 damage. \threat{}\threat{} to -1 damage.
                \item Remove \setback{}.
            \end{itemize}
            \item Nightsister robes (defense 1)
        \end{itemize}
    \end{itemize}
\end{minipage} \hfil \hspace{15pt}
\begin{minipage}[t]{0.48\textwidth}
    \subsection{Colgate [Rival]}


    \nemesis{4,3,3,3,4,2}{5}{20}{15}{1,1}
    \begin{itemize}[noitemsep]
        \item \textbf{Skills:} \begin{itemize}[noitemsep]
            \item Athletics 2
            \item Cool 3
            \item Discipline 3
            \item Knowledge: Lore 2
            \item Lightsaber 3
            \item Negotiation 3
            \item Perception 3
            \item Piloting: Planetary 2
            \item Resilience 1
            \item Vigilance 3
        \end{itemize}
        \item \textbf{Talents:} \begin{itemize}[noitemsep]
            \item Adversary 2 (upgrade difficulty of attacks twice)
            \item Force rating 3
            \item Parry 3 (suffer 3 strain, -5 damage)
            \item Reflect 3
            \item Sense emotions: \boost{} to Charm, Coercion, and Deception checks
        \end{itemize}
        \item \textbf{Force Powers:} \begin{itemize}[noitemsep]
            \item Enhance
            \item Influence
            \item Move
            \item Sense
        \end{itemize}
        \item \textbf{Equipment:} \begin{itemize}[noitemsep]
            \item Colgate's lightsaber (Lightsaber, Damage 7, Crit 2, Breach 1, Defensive 1, Sunder)
            \item Jedi robes (1 defense, 1 soak)
        \end{itemize}
    \end{itemize}
\end{minipage}
\end{center}
\newpage
\begin{center}
\begin{minipage}[t]{0.48\textwidth}
    \subsection{Binto Bessum [Nemesis]}

    \nemesis{2,4,5,3,4,5}{5}{18}{24}{3,3}

    \begin{itemize}[noitemsep]
        \item \textbf{Skills:} \begin{itemize}[noitemsep]
            \item Astrogation (In) 1
            \item Charm (Pr) 3
            \item Computers (In) 1
            \item Cool (Pr) 5
            \item Deception (Cu) 4
            \item Discipline (Wp) 5
            \item Knowledge: Core Worlds (In) 5
            \item Knowledge: Education (In) 4
            \item Knowledge: Lore (In) 5
            \item Knowledge: Outer Rim (In) 3
            \item Knowledge: Warfare (In) 1
            \item Knowledge: Xenology (In) 4
            \item Leadership (Pr) 2
            \item Lightsaber (Pr) 5
            \item Mechanics (In) 1
            \item Medicine (In) 1
            \item Negotiation (Pr) 3
            \item Perception (Cu) 2
            \item Piloting: Planetary (Ag) 1
            \item Piloting: Space (Ag) 2
            \item Ranged: Light (Ag) 1
            \item Resilience (Br) 4
            \item Vigilance (Wp) 5
        \end{itemize}
        \item \textbf{Talents:} \begin{itemize}[noitemsep]
            \item Adversary 4 (upgrade attacks against her 4 times)
            \item Force rating 6
            \item Natural mystic (once per session, may reroll 1 force power check)
            \item Parry 4 (3 strain, reduce melee damage by 6)
            \item Reflect 4 (3 strain, reduce ranged damage by 6)
            \item Saber throw (ranged lightsaber attack within long range. \forcepoint{} to hit. \forcepoint{} to return to hand within medium range, or \forcepoint\forcepoint{} at long range)
            \item Uncanny reactions 3 (\boost\boost\boost{} to all Vigilance checks.)
        \end{itemize}
    \end{itemize}
\end{minipage} \hfil \hspace{15pt}
\begin{minipage}[t]{0.48\textwidth}
    \begin{itemize}[noitemsep]
        \item \textbf{Force Powers:} \begin{itemize}[noitemsep]
            \item Endure (Commit \force{} to ignore the effects of any critical injury except immediate death. Can commit an extra \force{} to ignore an additional 3. Make Discipline check with difficulty equal to severity, along with force power check. If successful, spend \forcepoint{} equal to severity to not suffer it.)
            \item Foresee
            \item Heal
            \item Influence
            \item Move
            \item Protect
            \item Seek
        \end{itemize}
        \item \textbf{Abilities:} \begin{itemize}[noitemsep]
            \item Lightsaber mastery (may use Presence for lightsaber checks)
        \end{itemize}
        \item \textbf{Equipment:} \begin{itemize}[noitemsep]
            \item Binto Bessum's Lightsaber (Basic Hilt, Dantari crystal (+2 dam, -1 crit), curved hilt (Defensive 1), Overcharged, Stabilizing coils) \begin{itemize}[noitemsep]
                \item Lightsaber
                \item Damage 9
                \item Crit 1
                \item Breach 1, Defensive 1, Sunder
                \item Automatic \advantage{} when successful
                \item May spend \forcepoint{} generated from combat force power check to recover 2 strain.
                \item \advantage{} to +1 damage. \threat{}\threat{} to -1 damage.
                \item Remove \setback{}.
            \end{itemize}
            \item Binto Bessum's Shoto (Guard Shoto Hilt, Krayt Dragon Pearl (Damage +1, Vicious +3), Extended Hilt (Vicious +1), Superior Hilt) \begin{itemize}[noitemsep]
                \item Lightsaber
                \item Damage 10
                \item Crit 1
                \item Breach 1, Defensive 1, Deflective 2, Sunder, Superior, Unwieldy 4, Vicious 5
            \end{itemize}
            \item Heavy robes (defense 1)
        \end{itemize}
    \end{itemize}
\end{minipage}
\end{center}
\newpage
\begin{center}
\begin{minipage}[t]{0.48\textwidth}
    \subsection{Maroon 5 Royal Guard [Rival]}
    \rival{4,5,1,2,2,1}{5}{15}{2,2}
    \begin{itemize}[noitemsep]
        \item \textbf{Skills:} \begin{itemize}[noitemsep]
            \item Melee 4
            \item Stealth 4
        \end{itemize}
        \item \textbf{Talents:} \begin{itemize}[noitemsep]
            \item Adversary 1
            \item Parry 4
        \end{itemize}
        \item \textbf{Equipment:} \begin{itemize}[noitemsep]
            \item
            \item Jedi temple guard armor (+reflec shadowskin, +cortosis. Add \setback{} to Perception checks against)
        \end{itemize}
    \end{itemize}
\end{minipage} \hfil \hspace{15pt}
\begin{minipage}[t]{0.48\textwidth}
\end{minipage}
\end{center}
\end{document}